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local UserInputService = game:GetService("UserInputService") local TestParent = game.CoreGui --game.CoreGui --script.Parent local ScreenGui = Instance.new("ScreenGui",TestParent) ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling local GUI = ScreenGui local Player = game.Players.LocalPlayer local RemotesTable = {} local Pos = 1 --[[ Let add a cool display --]] local Main = Instance.new("Frame",ScreenGui) local Main_2 = Instance.new("Frame",Main) local Main_3 = Instance.new("Frame",Main_2) local Top = Instance.new("Frame",Main) local SideBar = Instance.new("Frame",Main) local Title = Instance.new("TextLabel",Top) local Minimize = Instance.new("TextButton",Top) local MinimizedUp = Instance.new("ImageLabel",Minimize) local MinimizedDown = Instance.new("ImageLabel",Minimize) local Label_18 = Instance.new("TextLabel") local Label_19 = Instance.new("TextLabel") Main.Name = "Main" Main.BackgroundColor3 = Color3.new(1, 1, 1) Main.BackgroundTransparency = 1 Main.BorderSizePixel = 0 Main.ClipsDescendants = true Main.Position = UDim2.new(0.53513974, 0, 0.179216862, 0) Main.Size = UDim2.new(0, 300, 0, 200) Main_2.Name = "Main" Main_2.BackgroundColor3 = Color3.new(0.223529, 0.227451, 0.254902) Main_2.BorderSizePixel = 0 Main_2.Size = UDim2.new(1, 0, 0, 200) Main_3.Name = "Main" Main_3.AnchorPoint = Vector2.new(1, 1) Main_3.BackgroundColor3 = Color3.new(1, 1, 1) Main_3.BackgroundTransparency = 1 Main_3.Position = UDim2.new(1, 0, 1, 0) Main_3.Size = UDim2.new(1, -60, 1, -30) Top.Name = "Top" Top.BackgroundColor3 = Color3.new(0.227451, 0.227451, 0.34902) Top.BorderSizePixel = 0 Top.Size = UDim2.new(1, 0, 0, 30) Top.ZIndex = 2 SideBar.Name = "SideBar" SideBar.BackgroundColor3 = Color3.new(0.180392, 0.180392, 0.203922) SideBar.BorderSizePixel = 0 SideBar.Position = UDim2.new(0, 0, 0, 25) SideBar.Size = UDim2.new(0, 60, 1, -20) Title.Name = "Label" Title.BackgroundColor3 = Color3.new(1, 1, 1) Title.BackgroundTransparency = 1 Title.Position = UDim2.new(0, 10, 0, 0) Title.Size = UDim2.new(0.300000012, 0, 1, 0) Title.ZIndex = 5 Title.Font = Enum.Font.GothamSemibold Title.Text = "DevsX's GUI" Title.TextColor3 = Color3.new(0.847059, 0.847059, 0.847059) Title.TextSize = 14 Title.TextXAlignment = Enum.TextXAlignment.Left Label_18.Name = "Label" Label_18.Parent = Minimize Label_18.BackgroundColor3 = Color3.new(1, 1, 1) Label_18.BackgroundTransparency = 1 Label_18.Position = UDim2.new(0, 0, 0, -7) Label_18.Size = UDim2.new(1, 0, 1, 0) Label_18.ZIndex = 3 Label_18.Font = Enum.Font.GothamSemibold Label_18.Text = "_" Label_18.TextColor3 = Color3.new(0.847059, 0.847059, 0.847059) Label_18.TextSize = 20 Label_19.Name = "Label" Label_19.Parent = Top Label_19.BackgroundColor3 = Color3.new(1, 1, 1) Label_19.BackgroundTransparency = 1 Label_19.Position = UDim2.new(0, 141, 0, 0) Label_19.Size = UDim2.new(0.300000012, 0, 1, 0) Label_19.ZIndex = 5 Label_19.Font = Enum.Font.Gotham Label_19.Text = "Discord /6Yb8ZAp" Label_19.TextColor3 = Color3.new(0.847059, 0.847059, 0.847059) Label_19.TextSize = 14 Label_19.TextTransparency = 0.5 Label_19.TextXAlignment = Enum.TextXAlignment.Left Minimize.Name = "Minimize" Minimize.AnchorPoint = Vector2.new(1, 0) Minimize.BackgroundColor3 = Color3.new(0.298039, 0.298039, 0.298039) Minimize.BackgroundTransparency = 1 Minimize.BorderSizePixel = 0 Minimize.Position = UDim2.new(1, 0, 0, 0) Minimize.Size = UDim2.new(0, 40, 1, 0) Minimize.AutoButtonColor = false Minimize.Font = Enum.Font.GothamSemibold Minimize.Text = "" Minimize.TextColor3 = Color3.new(0.847059, 0.847059, 0.847059) Minimize.TextSize = 14 MinimizedUp.Name = "Up" MinimizedUp.Active = true MinimizedUp.BackgroundColor3 = Color3.new(1, 1, 1) MinimizedUp.BackgroundTransparency = 1 MinimizedUp.Size = UDim2.new(1, 0, 1, 0) MinimizedUp.ZIndex = 2 MinimizedUp.Image = "rbxassetid://245854775" MinimizedUp.ImageColor3 = Color3.new(0.796079, 0.796079, 0.796079) MinimizedUp.ImageTransparency = 1 MinimizedDown.Name = "Down" MinimizedDown.Active = true MinimizedDown.BackgroundColor3 = Color3.new(1, 1, 1) MinimizedDown.BackgroundTransparency = 1 MinimizedDown.Size = UDim2.new(1, 0, 1, 0) MinimizedDown.ZIndex = 2 MinimizedDown.Image = "rbxassetid://277037193" MinimizedDown.ImageColor3 = Color3.new(0.117647, 0.121569, 0.137255) MinimizedDown.ImageTransparency = 1 function GenerateUpnDown (parent) local Up = Instance.new("ImageLabel") local Down = Instance.new("ImageLabel") Up.Name = "Up" Up.Parent = parent Up.Active = true Up.BackgroundColor3 = Color3.new(1, 1, 1) Up.BackgroundTransparency = 1 Up.Size = UDim2.new(1, 0, 1, 0) Up.ZIndex = 3 Up.Image = "rbxassetid://245854775" Up.ImageColor3 = Color3.new(0.796079, 0.796079, 0.796079) Up.ImageTransparency = 1 Down.Name = "Down" Down.Parent = parent Down.Active = true Down.BackgroundColor3 = Color3.new(1, 1, 1) Down.BackgroundTransparency = 1 Down.Size = UDim2.new(1, 0, 1, 0) Down.ZIndex = 3 Down.Image = "rbxassetid://277037193" Down.ImageColor3 = Color3.new(0.117647, 0.121569, 0.137255) Down.ImageTransparency = 1 end function GenerateBlur(parent) local Blur = Instance.new("ImageLabel") Blur.Name = "Blur" Blur.Parent = parent Blur.Active = true Blur.BackgroundColor3 = Color3.new(1, 1, 1) Blur.BackgroundTransparency = 1 Blur.LayoutOrder = -2 Blur.Position = UDim2.new(0, -5, 0, -5) Blur.Size = UDim2.new(1, 10, 1, 10) Blur.ZIndex = 0 Blur.Image = "rbxassetid://3138227893" Blur.ImageColor3 = Color3.new(0.180392, 0.180392, 0.203922) end function GenerateBackground(parent) local Background = Instance.new("TextLabel") Background.Name = "Background" Background.Parent = parent Background.BackgroundColor3 = Color3.new(0.180392, 0.180392, 0.203922) Background.BorderSizePixel = 0 Background.Size = UDim2.new(1, 0, 1, 0) Background.ZIndex = 2 Background.Font = Enum.Font.GothamSemibold Background.Text = "" Background.TextColor3 = Color3.new(0.847059, 0.847059, 0.847059) Background.TextSize = 14 end function GenerateToggleKey(parent,text) local Toggle = Instance.new("TextLabel") local Key = Instance.new("TextLabel") Toggle.Name = "Toggle" Toggle.Parent = parent Toggle.BackgroundColor3 = Color3.new(1, 1, 1) Toggle.BackgroundTransparency = 1 Toggle.Position = UDim2.new(0, 5, 1.20000005, 0) Toggle.Size = UDim2.new(0, 75, 0, 20) Toggle.ZIndex = 3 Toggle.Font = Enum.Font.Gotham Toggle.Text = "Toggle Key" Toggle.TextColor3 = Color3.new(0.847059, 0.847059, 0.847059) Toggle.TextSize = 14 Toggle.TextTransparency = 0.5 Toggle.TextXAlignment = Enum.TextXAlignment.Left Toggle.TextWrapped = true Key.Name = "Key" Key.Parent = Toggle Key.BackgroundColor3 = Color3.new(1, 1, 1) Key.BackgroundTransparency = 1 Key.Position = UDim2.new(1, 5, 0, 0) Key.Size = UDim2.new(0, 50, 0, 20) Key.ZIndex = 3 Key.Font = Enum.Font.GothamBold Key.Text = text Key.TextColor3 = Color3.new(0.847059, 0.847059, 0.847059) Key.TextSize = 14 Key.TextXAlignment = Enum.TextXAlignment.Left Key.TextWrapped = true end function GenerateTitle(parent,text) local Title = Instance.new("TextLabel") Title.Name = "Label" Title.Parent = parent Title.BackgroundColor3 = Color3.new(1, 1, 1) Title.BackgroundTransparency = 1 Title.Size = UDim2.new(1, 0, 1, 0) Title.ZIndex = 4 Title.Font = Enum.Font.GothamSemibold Title.Text = text Title.TextColor3 = Color3.new(0.847059, 0.847059, 0.847059) Title.TextSize = 14 Title.TextWrapped = true end -- Trinket Toggle local Trinket = Instance.new("TextButton") Trinket.Name = "Trinket" Trinket.Parent = Main_3 Trinket.BackgroundColor3 = Color3.new(0.180392, 0.180392, 0.203922) Trinket.BackgroundTransparency = 1 Trinket.BorderSizePixel = 0 Trinket.Position = UDim2.new(0, 10, 0, 10) Trinket.Size = UDim2.new(0, 105, 0, 30) Trinket.ZIndex = 2 Trinket.AutoButtonColor = false Trinket.Font = Enum.Font.GothamSemibold Trinket.Text = "" Trinket.TextColor3 = Color3.new(0.847059, 0.847059, 0.847059) Trinket.TextSize = 14 GenerateTitle(Trinket,"Toggle Trinket") GenerateUpnDown(Trinket) GenerateBackground(Trinket) GenerateBlur(Trinket) GenerateToggleKey(Trinket,"F3") -- Trinket Toggle --Trinket Common Toggle-- local CommonTrinket = Instance.new("TextButton") CommonTrinket.Name = "CommonTrinket" CommonTrinket.Parent = Main_3 CommonTrinket.AnchorPoint = Vector2.new(1, 0) CommonTrinket.BackgroundColor3 = Color3.new(0.180392, 0.180392, 0.203922) CommonTrinket.BackgroundTransparency = 1 CommonTrinket.BorderSizePixel = 0 CommonTrinket.Position = UDim2.new(1, -10, 0, 10) CommonTrinket.Size = UDim2.new(0, 105, 0, 30) CommonTrinket.ZIndex = 2 CommonTrinket.AutoButtonColor = false CommonTrinket.Font = Enum.Font.GothamSemibold CommonTrinket.Text = "" CommonTrinket.TextColor3 = Color3.new(0.847059, 0.847059, 0.847059) CommonTrinket.TextSize = 14 GenerateTitle(CommonTrinket,"Common Trinket") GenerateUpnDown(CommonTrinket) GenerateBackground(CommonTrinket) GenerateBlur(CommonTrinket) GenerateToggleKey(CommonTrinket,"F4") --Trinket Common Toggle-- -- TrainMana Toggle local ManaTrainToggle = false local ManaTrainRemote = nil local TrainMana = Instance.new("TextButton") TrainMana.Name = "TrainMana" TrainMana.Parent = Main_3 TrainMana.BackgroundColor3 = Color3.new(0.180392, 0.180392, 0.203922) TrainMana.BackgroundTransparency = 1 TrainMana.BorderSizePixel = 0 TrainMana.Position = UDim2.new(0, 10, 0, 75) TrainMana.Size = UDim2.new(0, 105, 0, 30) TrainMana.ZIndex = 2 TrainMana.AutoButtonColor = false TrainMana.Font = Enum.Font.GothamSemibold TrainMana.Text = "" TrainMana.TextColor3 = Color3.new(0.847059, 0.847059, 0.847059) TrainMana.TextSize = 14 local TrainManaWarning = Instance.new("TextLabel") TrainManaWarning.Name = "Toggle" TrainManaWarning.Parent = TrainMana TrainManaWarning.BackgroundColor3 = Color3.new(1, 1, 1) TrainManaWarning.BackgroundTransparency = 1 TrainManaWarning.Position = UDim2.new(0, 5, 1.20000005, 0) TrainManaWarning.Size = UDim2.new(1, 0, 0.75, 0) TrainManaWarning.ZIndex = 3 TrainManaWarning.Font = Enum.Font.Gotham TrainManaWarning.Text = "Do not die while having this on" TrainManaWarning.TextColor3 = Color3.new(0.847059, 0.847059, 0.847059) TrainManaWarning.TextSize = 14 TrainManaWarning.TextTransparency = 0.5 TrainManaWarning.TextXAlignment = Enum.TextXAlignment.Left TrainManaWarning.TextWrapped = true TrainManaWarning.TextScaled = true GenerateTitle(TrainMana,"Train Mana") GenerateUpnDown(TrainMana) GenerateBackground(TrainMana) GenerateBlur(TrainMana) TrainMana.MouseButton1Click:Connect(function() ManaTrainToggle = not ManaTrainToggle ButtonToggle(TrainMana,ManaTrainToggle) if not ManaTrainToggle then if Player.Character.CharacterHandler.Remotes:FindFirstChild("Charge") then ManaTrainRemote = Player.Character.CharacterHandler.Remotes:FindFirstChild("Charge") ManaTrainRemote:FireServer(false) else ManaTrainRemote = nil end end end) -- TrainMana Toggle --No Fall Damage Toggle-- local NoFallToggle = false local NoFall = Instance.new("TextButton") local NoFallRemote = nil NoFall.Name = "NoFall" NoFall.Parent = Main_3 NoFall.AnchorPoint = Vector2.new(1, 0) NoFall.BackgroundColor3 = Color3.new(0.180392, 0.180392, 0.203922) NoFall.BackgroundTransparency = 1 NoFall.BorderSizePixel = 0 NoFall.Position = UDim2.new(1, -10, 0, 75) NoFall.Size = UDim2.new(0, 105, 0, 30) NoFall.ZIndex = 2 NoFall.AutoButtonColor = false NoFall.Font = Enum.Font.GothamSemibold NoFall.Text = "" NoFall.TextColor3 = Color3.new(0.847059, 0.847059, 0.847059) NoFall.TextSize = 14 local NoFallWarning = Instance.new("TextLabel") NoFallWarning.Name = "Toggle" NoFallWarning.Parent = NoFall NoFallWarning.BackgroundColor3 = Color3.new(1, 1, 1) NoFallWarning.BackgroundTransparency = 1 NoFallWarning.Position = UDim2.new(0, 5, 1.20000005, 0) NoFallWarning.Size = UDim2.new(1, 0, 0.75, 0) NoFallWarning.ZIndex = 3 NoFallWarning.Font = Enum.Font.Gotham NoFallWarning.Text = "Reset if broken" NoFallWarning.TextColor3 = Color3.new(0.847059, 0.847059, 0.847059) NoFallWarning.TextSize = 14 NoFallWarning.TextTransparency = 0.5 NoFallWarning.TextXAlignment = Enum.TextXAlignment.Left NoFallWarning.TextWrapped = true NoFallWarning.TextScaled = true GenerateTitle(NoFall,"No Fall Damage") GenerateUpnDown(NoFall) GenerateBackground(NoFall) GenerateBlur(NoFall) NoFall.MouseButton1Click:Connect(function() NoFallToggle = not NoFallToggle ButtonToggle(NoFall,NoFallToggle) if Player.Character.CharacterHandler.Remotes:FindFirstChild("FallDamage") then print("FallDamage Reset") NoFallRemote = Player.Character.CharacterHandler.Remotes:FindFirstChild("FallDamage") else NoFallRemote = nil end if NoFallToggle and NoFallRemote ~= nil then NoFallRemote.Parent = NoFall else if NoFallRemote ~= nil then NoFallRemote.Parent = Player.Character.CharacterHandler.Remotes end end end) --Reset Button-- local Reset = Instance.new("TextButton") Reset.Name = "Reset" Reset.Parent = SideBar Reset.BackgroundColor3 = Color3.new(0.298039, 0.298039, 0.298039) Reset.BackgroundTransparency = 1 Reset.BorderSizePixel = 0 Reset.Position = UDim2.new(0, 0, 0, 20) Reset.Size = UDim2.new(1, 0, 0, 28) Reset.AutoButtonColor = false Reset.Font = Enum.Font.GothamSemibold Reset.Text = "" Reset.TextColor3 = Color3.new(0.847059, 0.847059, 0.847059) Reset.TextSize = 14 GenerateTitle(Reset,"Reset") GenerateUpnDown(Reset) GenerateBackground(Reset) GenerateBlur(Reset) Reset.MouseButton1Click:Connect(function() if Player.Character.Humanoid.Health > 0 then Player.Character:BreakJoints() print("Reset") end end) --Trinket Common Toggle-- --Scripts Player.Character.Humanoid.Died:Connect(function() print("Reset Remote") ManaTrainToggle = false ButtonToggle(TrainMana,ManaTrainToggle) RemotesTable = {} Pos = 1 Player.CharacterAdded:connect(function() repeat wait() print("Searching...") until Player.Character:FindFirstChild("CharacterHandler") if Player.Character:FindFirstChild("CharacterHandler") then print("Readding Remotes") wait() for v,i in pairs(Player.Character.CharacterHandler.Remotes:GetChildren()) do table.insert(RemotesTable,Pos,i) Pos = Pos + 1 print(i) NoFallToggle = false ButtonToggle(NoFall,NoFallToggle) end else print("Error") end end) end) --Scripts -- Button Effects lerp = function(a, b, t) return a + (b - a) * t end function Lerp(a, b, t) return t == 1 and b or a * (1-t) + (b*t) end local MinimizedToggle = false Buttons = {} ToggledButtons = {} function ButtonStyle(Button) Buttons[Button] = {Up = 1,Down = 1,Speed = .1} Button.MouseEnter:Connect(function() Buttons[Button] = {Up = 1,Down = .7,Speed = .3} end) Button.MouseButton1Down:Connect(function() Buttons[Button] = {Up = .9,Down = 1,Speed = 1} end) Button.MouseButton1Up:Connect(function() Buttons[Button] = {Up = 1,Down = 1,Speed = .3} end) Button.MouseLeave:Connect(function() Buttons[Button] = {Up = 1,Down = 1,Speed = .3} end) end function ButtonToggle(Button,Value) ToggledButtons[Button] = Value end ButtonStyle(Minimize) for _,Button in pairs(Main_3:GetChildren()) do ButtonStyle(Button) end for _,Button in pairs(GUI.Main.SideBar:GetChildren()) do ButtonStyle(Button) end GUI.Main.Top.Minimize.MouseButton1Down:Connect(function() MinimizedToggle = not MinimizedToggle if MinimizedToggle then Main:TweenSize(UDim2.new(0, 300,0, 30),Enum.EasingDirection.Out,Enum.EasingStyle.Quad,.2,true) else Main:TweenSize(UDim2.new(0, 300,0, 200),Enum.EasingDirection.Out,Enum.EasingStyle.Quad,.2,true) end end) ManaTrianDB = false -- Button Effects -- Drag local dragging local dragInput local dragStart local startPos local function update(input) local delta = input.Position - dragStart GUI.Main.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) end GUI.Main.Top.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = GUI.Main.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) GUI.Main.Top.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) UserInputService.InputChanged:Connect(function(input) if input == dragInput and dragging then update(input) end end) -- Drag --TRINKET ESP-- ToggleKey = Enum.KeyCode.F3 HideCommonToggleKey = Enum.KeyCode.F4 Meshes = { --[16657069] = "Money Bag", ["rbxassetid://%2060791940%20"] = "Scroll", ["rbxassetid://%202877143560%20"] = "Jewel", ["rbxassetid://%202637545558%20"] = "Ring", ["rbxassetid://%20439102658%20"] = "Phoenix Feather", } -- you can set these off and on Amulet = false Idol = false Opal = false PhoenixDown = true IceEssence = true PhoenixFeather = true NightStone = true PhilosophersStone = true SpiderCloak = true LannisAmulet = true Bloodthorn = false UnknownArtifact = true WhiteAmulet = true ClickArtifact = true Success = pcall(function()click_detector(Instance.new("ClickDetector"),10)end) Success2 = pcall(function()fireclickdetector(Instance.new("ClickDetector"))end) Exploit = Success and 2 or (Success2 and 1 or 0) local MainParent = game.CoreGui local TrinketEsp = {Trinket = {}} TrinketEsp.Visible = true TrinketEsp.CommonVisible = false TrinketEsp.Init = function(part,name,rare,rainbow) if not TrinketEsp.Trinket[part] then local BillboardUi = Instance.new("BillboardGui") BillboardUi.AlwaysOnTop = true BillboardUi.Size = UDim2.new(3,60,1,30) BillboardUi.ZIndexBehavior = Enum.ZIndexBehavior.Global BillboardUi.StudsOffsetWorldSpace = Vector3.new(0,0,0) BillboardUi.Adornee = part local PlayerName = Instance.new("TextLabel",BillboardUi) PlayerName.BackgroundTransparency = 1 PlayerName.TextColor3 = name == "Scroll" and Color3.new(1,1,0) or part.Color PlayerName.Size = UDim2.new(1,0,.3,0) PlayerName.AnchorPoint = Vector2.new(0,.5) PlayerName.Position = UDim2.new(0,0,.2,0) PlayerName.ZIndex = 2 PlayerName.Text = name PlayerName.TextScaled = true PlayerName.TextStrokeTransparency = .5 PlayerName.Font = Enum.Font.GothamBold PlayerName.TextStrokeColor3 = Color3.fromRGB(33, 33, 33) local Distance = PlayerName:Clone() Distance.Parent = BillboardUi Distance.Font = Enum.Font.Gotham Distance.TextColor3 = Color3.new(1,1,1) Distance.Position = UDim2.new(0,0,.5,0) if name == "Phoenix Feather" then rainbow = true rare = true elseif name == "Jewel" then rare = true elseif name == "Scroll" then rare = true end TrinketEsp.Trinket[part] = {BillboardUi,PlayerName,Distance,rainbow,rare} end end Grabbed = {} TrinketEsp.Render = function() for i,v in pairs(TrinketEsp.Trinket) do pcall(function() local Visible = TrinketEsp.Visible and (TrinketEsp.CommonVisible or v[5]) v[1].Size = UDim2.new(3,60*1.2,1,30*1.2) v[1].Parent = Visible and MainParent or nil v[1].Adornee = Visible and i or nil v[3].Text = math.floor(((game.Workspace.CurrentCamera.CFrame.p) - i.Position).Magnitude+.5) v[2].Visible = Visible v[3].Visible = Visible if v[4] then v[2].TextColor3 = Color3.fromHSV((tick()*.5)%1,.8,1) end end) if not i or i.Parent == nil then v[1]:Destroy() TrinketEsp.Trinket[i] = nil elseif not Grabbed[i] or tick() > Grabbed[i] then if v[7] and (not v[4] or ClickArtifact) and (Exploit == 1 or Exploit == 2)then if ((game.Players.LocalPlayer.Character.PrimaryPart.Position) - i.Position).Magnitude < Click.MaxActivationDistance then if Exploit == 2 then click_detector(v[5],((game.Players.LocalPlayer.Character.PrimaryPart.Position) - i.Position).Magnitude) elseif Exploit == 1 then fireclickdetector(v[5],((game.Players.LocalPlayer.Character.PrimaryPart.Position) - i.Position).Magnitude) end Grabbed[i] = tick() + .1 end end end end end TrinketEsp.GetId = function(rbxasset) return tonumber(string.split(rbxasset,"%")[1]:gsub("%D+", "") or 0) or 0 end TrinketEsp.CompareColors = function(color,color2) return math.floor(color.r*255) == math.floor(color2.r*255) and math.floor(color.g*255) == math.floor(color2.g*255) and math.floor(color.b*255) == math.floor(color2.b*255) end TrinketEsp.CheckInstance = function(instance) if instance:IsA("SpecialMesh") or instance:IsA("MeshPart") then local Id = instance.MeshId --TrinketEsp.GetId(instance.MeshId) if Meshes[Id] then TrinketEsp.Init(instance:IsA("MeshPart") and instance or instance.Parent,Meshes[Id],false) if instance:FindFirstChildOfClass("SpecialMesh") then TrinketEsp.Init(instance:IsA("SpecialMesh") and instance or instance.Parent,Meshes[Id],false) end elseif Opal and instance:IsA("SpecialMesh") and instance.MeshType == Enum.MeshType.Sphere and instance.Parent.BrickColor == BrickColor.new("Institutional white") and instance.Parent.Material == Enum.Material.Glass then TrinketEsp.Init(instance.Parent,"Opal",false) end elseif instance:IsA("UnionOperation") then if Idol and instance.BrickColor == BrickColor.new("Dark grey") and instance.Material == Enum.Material.Slate and instance.Size.Magnitude<1.3 then TrinketEsp.Init(instance,"Idol",false) elseif Amulet and instance.BrickColor == BrickColor.new("Fossil") and instance.Material == Enum.Material.SmoothPlastic and instance.Size.Magnitude<2.5 then TrinketEsp.Init(instance,"Amulet",false) elseif WhiteAmulet and instance.BrickColor == BrickColor.new("Institutional white") and instance.Material == Enum.Material.Neon and instance.Size.Magnitude<2.5 then TrinketEsp.Init(instance,"White King's Amulet",true,true) elseif IceEssence and instance.Size.Magnitude > .6 and instance.Size.Magnitude < .8 and instance:FindFirstChildOfClass("ParticleEmitter") and TrinketEsp.GetId(instance:FindFirstChildOfClass("ParticleEmitter").Texture) == 20443483 and instance:FindFirstChildOfClass("ParticleEmitter").Size ~= NumberSequence.new(0) and TrinketEsp.CompareColors(instance:FindFirstChildOfClass("ParticleEmitter").Color.Keypoints[1].Value,Color3.fromRGB(27, 152, 152)) and instance.Material == Enum.Material.Neon and instance.Transparency == 1 then TrinketEsp.Init(instance,"Ice Essence",true,true) elseif SpiderCloak and instance.Size.Magnitude > .6 and instance.Size.Magnitude < .8 and instance:FindFirstChildOfClass("ParticleEmitter") and TrinketEsp.GetId(instance:FindFirstChildOfClass("ParticleEmitter").Texture) == 20443483 and instance:FindFirstChildOfClass("ParticleEmitter").Size ~= NumberSequence.new(0) and instance.Material == Enum.Material.Neon and instance.Transparency == 1 then TrinketEsp.Init(instance,"Spider Cloak",true,true) elseif NightStone and instance.BrickColor == BrickColor.new("Black") and instance.Material == Enum.Material.Neon and instance.Size.Magnitude < .9 then TrinketEsp.Init(instance,"Night Stone",true,true) elseif PhilosophersStone and instance.BrickColor == BrickColor.new("Persimmon") and instance.Material == Enum.Material.Neon and instance.Size.Magnitude < .9 then TrinketEsp.Init(instance,"Philosopher's Stone",true,true) elseif Bloodthorn and instance.BrickColor == BrickColor.new("Royal purple") then TrinketEsp.Init(instance,"Bloodthorn Spawn",true) elseif LannisAmulet and instance.Material == Enum.Material.Neon and instance.BrickColor == BrickColor.new("Institutional white") and instance.Size.Magnitude < 3.1 then TrinketEsp.Init(instance,"Lannis Amulet",true, true) elseif UnknownArtifact and instance.Material == Enum.Material.Neon and instance.Size.Magnitude < .9 and not instance.Parent:IsA("Model") then TrinketEsp.Init(instance,"Unknown Artifact",true,true) elseif UnknownArtifact and instance.Material == Enum.Material.Neon and instance.BrickColor == BrickColor.new("Hot pink") and instance.Size.Magnitude < 2 then TrinketEsp.Init(instance,"Unknown Artifact",true,true) end elseif instance:IsA("BasePart") then if PhoenixDown and instance.Size.Magnitude < 1.4 and instance:FindFirstChildOfClass("Attachment") and instance:FindFirstChildOfClass("Attachment"):FindFirstChildOfClass("ParticleEmitter") and TrinketEsp.GetId(instance:FindFirstChildOfClass("Attachment"):FindFirstChildOfClass("ParticleEmitter").Texture) == 1536547385 and instance.Material == Enum.Material.SmoothPlastic and instance.Transparency == 1 then TrinketEsp.Init(instance,"Phoenix Down",true,true) end end end for i,v in pairs(game.Workspace:GetDescendants()) do TrinketEsp.CheckInstance(v) end game.Workspace.DescendantAdded:Connect(function(v) TrinketEsp.CheckInstance(v) end) game.Workspace.DescendantRemoving:Connect(function(v) if TrinketEsp.Trinket[v] then TrinketEsp.Trinket[v][1]:Destroy() TrinketEsp.Trinket[v] = nil end end) UserInputService.InputBegan:connect(function(inputObject) if inputObject.KeyCode == ToggleKey then TrinketEsp.Visible = not TrinketEsp.Visible ButtonToggle(Trinket,TrinketEsp.Visible) elseif inputObject.KeyCode == HideCommonToggleKey then TrinketEsp.CommonVisible = not TrinketEsp.CommonVisible ButtonToggle(CommonTrinket,TrinketEsp.CommonVisible) end end) Trinket.MouseButton1Click:Connect(function() TrinketEsp.Visible = not TrinketEsp.Visible ButtonToggle(Trinket,TrinketEsp.Visible) end) CommonTrinket.MouseButton1Click:Connect(function() TrinketEsp.CommonVisible = not TrinketEsp.CommonVisible ButtonToggle(CommonTrinket,TrinketEsp.CommonVisible) end) --TRINKET ESP-- game:GetService("RunService").RenderStepped:Connect(function() TrinketEsp.Render() for Button,Data in pairs(Buttons) do Button.Up.ImageTransparency = Lerp(Button.Up.ImageTransparency,Data.Up,Data.Speed) Button.Down.ImageTransparency = Lerp(Button.Down.ImageTransparency,Data.Down,Data.Speed) end for Button,Effect in pairs(ToggledButtons) do Button.Background.BackgroundColor3 = Button.Background.BackgroundColor3:Lerp(Effect and Color3.fromRGB(56, 56, 85) or Color3.fromRGB(46, 46, 52),.2) end if ManaTrainToggle and not ManaTrianDB and Player.Character then if Player.Character:FindFirstChild("Humanoid") then if Player.Character.Humanoid.Health >0 then ManaTrianDB = true if Player.Character.CharacterHandler.Remotes:FindFirstChild("Charge") then ManaTrainRemote = Player.Character.CharacterHandler.Remotes:FindFirstChild("Charge") ManaTrainRemote:FireServer(true) else print("Mana Error") ManaTrainRemote = nil end wait() ManaTrianDB = false else ManaTrainToggle = false ButtonToggle(TrainMana,ManaTrainToggle) end end end end)
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