script for Roblox
Never
-- RIP spellspam :( local ScreenGui = Instance.new("ScreenGui") local Teleports = Instance.new("Frame") local title = Instance.new("TextLabel") local tab = Instance.new("TextLabel") local b1 = Instance.new("TextButton") local b2 = Instance.new("TextButton") local b3 = Instance.new("TextButton") local b4 = Instance.new("TextButton") local guisettings = Instance.new("Frame") local title_2 = Instance.new("TextLabel") local tab_2 = Instance.new("TextLabel") local b1_2 = Instance.new("TextButton") local b2_2 = Instance.new("TextButton") local b3_2 = Instance.new("TextButton") local Title = Instance.new("TextLabel") local Subtitle = Instance.new("TextLabel") local openUI = Instance.new("Frame") local TextButton = Instance.new("TextButton") --Properties: ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling Teleports.Name = "Teleports" Teleports.Parent = ScreenGui Teleports.Active = true Teleports.BackgroundColor3 = Color3.new(1, 1, 1) Teleports.BackgroundTransparency = 1 Teleports.BorderSizePixel = 0 Teleports.Draggable = true Teleports.Position = UDim2.new(0.0359999985, 0, 0.150000006, 0) Teleports.Selectable = true Teleports.Size = UDim2.new(0, 150, 0, 200) title.Name = "title" title.Parent = Teleports title.BackgroundColor3 = Color3.new(1, 0, 0) title.BorderSizePixel = 0 title.Size = UDim2.new(0, 150, 0, 40) title.Font = Enum.Font.SciFi title.Text = "Functions" title.TextColor3 = Color3.new(1, 1, 1) title.TextSize = 25 title.TextStrokeTransparency = 0 tab.Name = "tab" tab.Parent = Teleports tab.BackgroundColor3 = Color3.new(0, 0, 0) tab.BackgroundTransparency = 0.40000000596046 tab.BorderSizePixel = 0 tab.Position = UDim2.new(0.0333333351, 0, 0.200000003, 0) tab.Size = UDim2.new(0, 140, 0, 160) tab.Font = Enum.Font.SourceSans tab.Text = "" tab.TextColor3 = Color3.new(0, 0, 0) tab.TextSize = 14 b1.Name = "b1" b1.Parent = Teleports b1.BackgroundColor3 = Color3.new(1, 1, 1) b1.BackgroundTransparency = 1 b1.Position = UDim2.new(0.0666666701, 0, 0.199999869, 0) b1.Size = UDim2.new(0, 135, 0, 40) b1.Font = Enum.Font.SourceSans b1.Text = "> clear room" b1.TextColor3 = Color3.new(1, 0, 0) b1.TextSize = 20 b1.TextStrokeTransparency = 0 b1.TextWrapped = true b1.TextXAlignment = Enum.TextXAlignment.Left b2.Name = "b2" b2.Parent = Teleports b2.BackgroundColor3 = Color3.new(1, 1, 1) b2.BackgroundTransparency = 1 b2.Position = UDim2.new(0.0666666701, 0, 0.399999857, 0) b2.Size = UDim2.new(0, 135, 0, 40) b2.Font = Enum.Font.SourceSans b2.Text = "> 50 walkspeed" b2.TextColor3 = Color3.new(1, 0, 0) b2.TextSize = 20 b2.TextStrokeTransparency = 0 b2.TextWrapped = true b2.TextXAlignment = Enum.TextXAlignment.Left b3.Name = "b3" b3.Parent = Teleports b3.BackgroundColor3 = Color3.new(1, 1, 1) b3.BackgroundTransparency = 1 b3.Position = UDim2.new(0.0666666701, 0, 0.59499985, 0) b3.Size = UDim2.new(0, 135, 0, 40) b3.Font = Enum.Font.SourceSans b3.Text = "> remove barrier" b3.TextColor3 = Color3.new(1, 0, 0) b3.TextSize = 20 b3.TextStrokeTransparency = 0 b3.TextWrapped = true b3.TextXAlignment = Enum.TextXAlignment.Left b4.Name = "b4" b4.Parent = Teleports b4.BackgroundColor3 = Color3.new(1, 1, 1) b4.BackgroundTransparency = 1 b4.Position = UDim2.new(0.0666666701, 0, 0.794999838, 0) b4.Size = UDim2.new(0, 135, 0, 40) b4.Font = Enum.Font.SourceSans b4.Text = "> force start game" b4.TextColor3 = Color3.new(1, 0, 0) b4.TextSize = 20 b4.TextStrokeTransparency = 0 b4.TextWrapped = true b4.TextXAlignment = Enum.TextXAlignment.Left guisettings.Name = "guisettings" guisettings.Parent = ScreenGui guisettings.Active = true guisettings.BackgroundColor3 = Color3.new(1, 1, 1) guisettings.BackgroundTransparency = 1 guisettings.BorderSizePixel = 0 guisettings.Draggable = true guisettings.Position = UDim2.new(0.136000007, 0, 0.150000006, 0) guisettings.Selectable = true guisettings.Size = UDim2.new(0, 150, 0, 200) title_2.Name = "title" title_2.Parent = guisettings title_2.BackgroundColor3 = Color3.new(1, 0, 0) title_2.BorderSizePixel = 0 title_2.Size = UDim2.new(0, 150, 0, 40) title_2.Font = Enum.Font.SciFi title_2.Text = "GUI settings" title_2.TextColor3 = Color3.new(1, 1, 1) title_2.TextSize = 25 title_2.TextStrokeTransparency = 0 tab_2.Name = "tab" tab_2.Parent = guisettings tab_2.BackgroundColor3 = Color3.new(0, 0, 0) tab_2.BackgroundTransparency = 0.40000000596046 tab_2.BorderSizePixel = 0 tab_2.Position = UDim2.new(0.0333333351, 0, 0.200000003, 0) tab_2.Size = UDim2.new(0, 140, 0, 120) tab_2.Font = Enum.Font.SourceSans tab_2.Text = "" tab_2.TextColor3 = Color3.new(0, 0, 0) tab_2.TextSize = 14 b1_2.Name = "b1" b1_2.Parent = guisettings b1_2.BackgroundColor3 = Color3.new(1, 1, 1) b1_2.BackgroundTransparency = 1 b1_2.Position = UDim2.new(0.0666666701, 0, 0.390000015, 0) b1_2.Size = UDim2.new(0, 135, 0, 40) b1_2.Font = Enum.Font.SourceSans b1_2.Text = "> minimize GUI" b1_2.TextColor3 = Color3.new(1, 0, 0) b1_2.TextSize = 20 b1_2.TextStrokeTransparency = 0 b1_2.TextWrapped = true b1_2.TextXAlignment = Enum.TextXAlignment.Left b2_2.Name = "b2" b2_2.Parent = guisettings b2_2.BackgroundColor3 = Color3.new(1, 1, 1) b2_2.BackgroundTransparency = 1 b2_2.Position = UDim2.new(0.0666666701, 0, 0.589999974, 0) b2_2.Size = UDim2.new(0, 135, 0, 40) b2_2.Font = Enum.Font.SourceSans b2_2.Text = "> destroy GUI" b2_2.TextColor3 = Color3.new(1, 0, 0) b2_2.TextSize = 20 b2_2.TextStrokeTransparency = 0 b2_2.TextWrapped = true b2_2.TextXAlignment = Enum.TextXAlignment.Left b3_2.Name = "b3" b3_2.Parent = guisettings b3_2.BackgroundColor3 = Color3.new(1, 1, 1) b3_2.BackgroundTransparency = 1 b3_2.Position = UDim2.new(0.0666666701, 0, 0.200000018, 0) b3_2.Size = UDim2.new(0, 135, 0, 40) b3_2.Font = Enum.Font.SourceSans b3_2.Text = "> hide local name" b3_2.TextColor3 = Color3.new(1, 0, 0) b3_2.TextSize = 20 b3_2.TextStrokeTransparency = 0 b3_2.TextWrapped = true b3_2.TextXAlignment = Enum.TextXAlignment.Left Title.Name = "Title" Title.Parent = ScreenGui Title.BackgroundColor3 = Color3.new(1, 1, 1) Title.BackgroundTransparency = 1 Title.Position = UDim2.new(0.287927687, 0, 0.0021994696, 0) Title.Size = UDim2.new(0, 422, 0, 73) Title.Font = Enum.Font.Fantasy Title.Text = "Dungeon Rapist" Title.TextColor3 = Color3.new(1, 0, 0) Title.TextScaled = true Title.TextSize = 14 Title.TextStrokeTransparency = 0.5 Title.TextWrapped = true Subtitle.Name = "Subtitle" Subtitle.Parent = ScreenGui Subtitle.BackgroundColor3 = Color3.new(1, 1, 1) Subtitle.BackgroundTransparency = 1 Subtitle.Position = UDim2.new(0.304712713, 0, 0.0727558434, 0) Subtitle.Size = UDim2.new(0, 422, 0, 23) Subtitle.Font = Enum.Font.Fantasy Subtitle.Text = "Created by: JasonJJK" Subtitle.TextColor3 = Color3.new(1, 0, 0) Subtitle.TextScaled = true Subtitle.TextSize = 14 Subtitle.TextStrokeTransparency = 0.5 Subtitle.TextWrapped = true Subtitle.TextXAlignment = Enum.TextXAlignment.Left openUI.Name = "openUI" openUI.Parent = ScreenGui openUI.BackgroundColor3 = Color3.new(1, 1, 1) openUI.BorderSizePixel = 0 openUI.Position = UDim2.new(0.445448667, 0, 0.0727558434, 0) openUI.Size = UDim2.new(0, 100, 0, 22) openUI.Visible = false TextButton.Parent = openUI TextButton.BackgroundColor3 = Color3.new(1, 1, 1) TextButton.BorderSizePixel = 0 TextButton.Size = UDim2.new(0, 100, 0, 22) TextButton.Font = Enum.Font.SciFi TextButton.Text = "open GUI" TextButton.TextColor3 = Color3.new(1, 1, 1) TextButton.TextSize = 18 TextButton.TextStrokeTransparency = 0 TextButton.TextWrapped = true -- Scripts: Teleports.Draggable = true Teleports.Selectable = true Teleports.Active = true guisettings.Draggable = true guisettings.Selectable = true guisettings.Active = true guisettings.b3.MouseButton1Click:Connect(function() local yeet = game.Players.LocalPlayer.PlayerGui.playerStatus.Frame.playerName local yeet2 = game.Players.LocalPlayer.Character.playerNameplate.Frame.name while true do yeet.Text = "I" yeet2.Text = "I" wait(0.1) yeet.Text = "I L" yeet2.Text = "I L" wait(0.1) yeet.Text = "I LO" yeet2.Text = "I LO" wait(0.1) yeet.Text = "I LOV" yeet2.Text = "I LOV" wait(0.1) yeet.Text = "I LOVE" yeet2.Text = "I LOVE" wait(0.1) yeet.Text = "I LOVE S" yeet2.Text = "I LOVE S" wait(0.1) yeet.Text = "I LOVE SI" yeet2.Text = "I LOVE SI" wait(0.1) yeet.Text = "I LOVE SIR" yeet2.Text = "I LOVE SIR" wait(0.1) yeet.Text = "I LOVE SIRM" yeet2.Text = "I LOVE SIRM" wait(0.1) yeet.Text = "I LOVE SIRME" yeet2.Text = "I LOVE SIRME" wait(0.1) yeet.Text = "I LOVE SIRMEM" yeet2.Text = "I LOVE SIRMEM" wait(0.1) yeet.Text = "I LOVE SIRMEME" yeet2.Text = "I LOVE SIRMEME" wait(1) yeet.Text = "I LOVE SIRMEM" yeet2.Text = "I LOVE SIRMEM" wait(0.1) yeet.Text = "I LOVE SIRME" yeet2.Text = "I LOVE SIRME" wait(0.1) yeet.Text = "I LOVE SIRM" yeet2.Text = "I LOVE SIRM" wait(0.1) yeet.Text = "I LOVE SIR" yeet2.Text = "I LOVE SIR" wait(0.1) yeet.Text = "I LOVE SI" yeet2.Text = "I LOVE SI" wait(0.1) yeet.Text = "I LOVE S" yeet2.Text = "I LOVE S" wait(0.1) yeet.Text = "I LOVE" yeet2.Text = "I LOVE" wait(0.1) yeet.Text = "I LOV" yeet2.Text = "I LOV" wait(0.1) yeet.Text = "I LO" yeet2.Text = "I LO" wait(0.1) yeet.Text = "I L" yeet2.Text = "I L" wait(0.1) yeet.Text = "I" yeet2.Text = "I" wait(0.1) yeet.Text = "" yeet2.Text = "" wait(0.1) end end) guisettings.b2.MouseButton1Click:Connect(function() game.Players.LocalPlayer.PlayerGui.ScreenGui:Destroy() end) closed = false guisettings.b1.MouseButton1Click:Connect(function() if closed == false then openUI.Visible = true Teleports.Visible = false guisettings.Visible = false closed = true end end) openUI.TextButton.MouseButton1Click:Connect(function() if closed == true then openUI.Visible = false Teleports.Visible = true guisettings.Visible = true closed = false end end) Teleports.b1.MouseButton1Click:Connect(function() local name = "Dark Mage"; local function Modify(part) part.Head:Destroy() end local function recursive(obj) for _, child in pairs(obj:GetChildren()) do if (child.Name == name) then Modify(child); end recursive(child); end end recursive(workspace); local nama = "Demon Warrior"; local function Modify(part) part.Head:Destroy() end local function recursive(obj) for _, child in pairs(obj:GetChildren()) do if (child.Name == nama) then Modify(child); end recursive(child); end end recursive(workspace); end) Teleports.b2.MouseButton1Click:Connect(function() game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 50 end) Teleports.b3.MouseButton1Click:Connect(function() game.Workspace.dungeon.initialRoom.barrier.Door:Destroy() end) Teleports.b4.MouseButton1Click:Connect(function() game.ReplicatedStorage.remotes.changeStartValue:FireServer() end) function zigzag(X) return math.acos(math.cos(X*math.pi))/math.pi end counter = 0 loopfunc = true looped = true if loopfunc == true then while looped == true do wait(0.1) Teleports.title.BackgroundColor3 = Color3.fromHSV(zigzag(counter),1,1) guisettings.title.BackgroundColor3 = Color3.fromHSV(zigzag(counter),1,1) Title.TextColor3 = Color3.fromHSV(zigzag(counter),1,1) Subtitle.TextColor3 = Color3.fromHSV(zigzag(counter),1,1) Teleports:FindFirstChild('b1').TextColor3 = Color3.fromHSV(zigzag(counter),1,1) Teleports:FindFirstChild('b2').TextColor3 = Color3.fromHSV(zigzag(counter),1,1) Teleports:FindFirstChild('b3').TextColor3 = Color3.fromHSV(zigzag(counter),1,1) Teleports:FindFirstChild('b4').TextColor3 = Color3.fromHSV(zigzag(counter),1,1) guisettings:FindFirstChild('b1').TextColor3 = Color3.fromHSV(zigzag(counter),1,1) guisettings:FindFirstChild('b2').TextColor3 = Color3.fromHSV(zigzag(counter),1,1) guisettings:FindFirstChild('b3').TextColor3 = Color3.fromHSV(zigzag(counter),1,1) openUI.TextButton.BackgroundColor3 = Color3.fromHSV(zigzag(counter),1,1) counter = counter + 0.01 end end
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