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/*
This script is usable in https://www.haxball.com/headless
Steps:
    1) Copy this script
    2) Go to the link, then press F12
    3) Go to console if it's not already set, then paste
    4) Enter
    5) IF THIS TAB IS CLOSED THE ROOM WILL BE CLOSED TOO
*/
 
var maxPlayers = 10; 

var room = HBInit({ roomName: "TurkeyPlaceβ–ˆ", maxPlayers: maxPlayers, playerName : "BOTπŸ“£", public : true});
room.setDefaultStadium("aramzda.hbs");
room.setScoreLimit(3);
room.setTimeLimit(3);
 

var goalPts = 3;
var assistPts = 2;
var winPts = 5;
var csPts = 3;
var losePts = -5;
var ogPts = 0;

 

 
var boldedNumbers = 'πŸŽπŸπŸπŸ‘πŸ’πŸ“πŸ”πŸ•πŸ–πŸ—';
var circledNumbers = 'πŸ„‹β“΅β“Άβ“·β“Έβ“Ήβ“Ίβ“»β“Όβ“½';

function boldedNumber(num){
	var result = '';
	var reversedDigits = [];
	do{
		reversedDigits.push(num % 10);
		num = Math.floor(num / 10);
	}while(num > 0);
	for (var i = reversedDigits.length; i-- > 0; ){
		result += boldedNumbers.substr(reversedDigits[i]*2, 2);
	}
	
	return result;
}

function circledNumber(num){
	var result = '';
	var reversedDigits = [];
	do{
		reversedDigits.push(num % 10);
		num = Math.floor(num / 10);
	}while(num > 0);
	for (var i = reversedDigits.length; i-- > 0; ){
		if(reversedDigits[i] == 0){
			result += circledNumbers.substr(reversedDigits[i], 2);
		}else{
			result += circledNumbers.substr(1+reversedDigits[i], 1);
		}
	}
	
	return result;
}
 
/*
    Functions
*/
// If there are no admins left in the room give admin to one of the remaining players.
function updateAdmins() {
  // Get all players except the host (id = 0 is always the host)
  var players = room.getPlayerList().filter((player) => player.id != 0 );
  if ( players.length == 0 ) return; // No players left, do nothing.
  if ( players.find((player) => player.admin) != null ) return; // There's an admin left so do nothing.
  room.setPlayerAdmin(players[0].id, true); // Give admin to the first non admin player in the list
}
 
function initPlayerStats(player){
    if (stats.get(player.name)) return;
    stats.set(player.name, [0, 0, 0, 0, 0, 0, 0, 0]) // goals, assists, wins, loses, og, cs, games, games on GK
}
 
 
 
/*
for commands
*/
 
function swapFun(player){
    if (player.admin == true){
        if (room.getScores() == null) {
            players = room.getPlayerList();
            for (i = 0; i < players.length; i++){
                if (players[i].team == 1){
                    room.setPlayerTeam(players[i].id, 2);
                }
                else if (players[i].team == 2){
                    room.setPlayerTeam(players[i].id, 1);
                }
            }
        }
    }
	return false;
}
 
 
function pushMuteFun(player, message){ // !mute Anddy
    // Prevent somebody to talk in the room (uses the nickname, not the id)
    // need to be admin
    if (player.admin == true){
		var mutedPlayer = message.substr(6);
		
		
        if (!(mutedPlayers.includes(mutedPlayer))){
			mutedPlayers.push(mutedPlayer);
			room.sendChat('πŸ”‡ ' + mutedPlayer + ' has been muted');
			
		}
    }
	return false;
}
 
 
function gotMutedFun(player){
    if (mutedPlayers.includes(player.name)){
        return true;
    }
}
 
function unmuteFun(player, message){ // !unmute Anddy
    // Allow somebody to talk if he has been muted
    // need to be admin
    if (player.admin == true){
		mutedPlayer = message.substr(8);
        pos = mutedPlayers.indexOf(mutedPlayer);
        mutedPlayers.splice(pos, 1);
		room.sendChat('πŸ”ˆ ' + mutedPlayer + ' has been unmuted');
    }
	return false;
}

function helpFun() { // !help
    room.sendChat('πŸ’¬ Available commands: "!stats Nickname", "!ranking", "!poss", "!resetstats", "!adminhelp", "!gkhelp", "!rankhelp"');
}
 
function adminHelpFun() {
    room.sendChat('πŸ’¬ Admin commands: !mute {nick}, !unmute {nick}, ' +
    '!clearbans, !rr, !resetranking, !reset {nick}, !slot {nick}, !clearslot, !last, !clearlast')
}
 
function gkHelpFun() { // !gkhelp
	room.sendChat('πŸ’¬ The most backward player at the kick off will be set as gk ! (write "!gk" if the bot was wrong).')
}

function rankHelpFun() { // !rankhelp
    room.sendChat("πŸ’¬ Get points by doing good things in this room ! Goal: " + goalPts + " pts, assist: " + assistPts + " pts, win: " + winPts + " pts, lose: " + losePts + " pts, cs: " + csPts + " pts.")
}
 
 
function statsFun(player, message){ // !stats Anddy
    if (stats.get(message.substr(7))){
        sendStats(message.substr(7));
    }
}
 
function rankFun() { // !ranking
    string = ranking();
    room.sendChat("πŸ† Ranking: " + string);
    //room.sendChat("πŸ“œ Ranking: " + string);
}

function resetPlayerStatsFun (player, message){ // !reset Anddy
	if (player.admin == true){
		var playerName = message.substr(7);
		stats.set(playerName, [0,0,0,0,0,0,0,0]);
		room.sendChat(playerName + "'s stats have been reset ! ")
	}
	return false;
}

function resetStatsFun (player){ // !resetstats
    if (rankingCalc(player.name) > 0){
        stats.set(player.name, [0,0,0,0,0,0,0,0]);
        room.sendChat('Your stats have been reset ! ')
    }
    else (room.sendChat('Sorry, you must have positive points to be able to reset it'))
}

function resetRankingFun(player){
	if (player.admin == true){
		var players = room.getPlayerList();
		for(var i = 0; i < players.length; i++) {
			stats.set(players[i].name, [0,0,0,0,0,0]);
		}
		room.sendChat("Ranking has been reset by admin! ")
	}
	return false;
}
 
function clearFun(player){ // !clear
    if (player.admin == true){
		room.clearBans();
	}
	return false;
}
 
function resetFun(player){
    if (player.admin == true){
        room.stopGame();
        room.startGame();
    }
	return false;
}

function gkFun(player){ // !gk

	if (room.getScores() != null && room.getScores().time < 60){
		if (player.team == 1) {
			gk[0] = player;
		}
		else if (player.team == 2){
			gk[1] = player;
		}
	}
}
 
var slotReservationNick = '';
function slotFun(player, message){  // !slot Anddy
    if (player.admin == true){
		slotReservationNick = message.substr(6);
	}
	return false;
} 

function clearSlotFun(player){  // !clearslot
    if (player.admin == true){
		slotReservationNick = '';
	}
	return false;
} 

var isLastGame = false;
function lastGameFun(player){
	if (player.admin == true){
		isLastGame = true;
	}
	return false;
}

function clearLastGameFun(player){
	if (player.admin == true){
		isLastGame = false;
	}
	return false;
}
 
function sendOnlyForAdminMsg(){
   room.sendChat("β›” Command available only for admin!");
}

	
/*
    For ranking
*/
 
function rankingCalc(player){
    /*return stats.get(player)[0] * 3 + stats.get(player)[1] * 2 +
            stats.get(player)[2] * 5 + stats.get(player)[5] * 3 -
            stats.get(player)[3] * 7 - stats.get(player)[4] * 0;*/
	return stats.get(player)[0] * goalPts + stats.get(player)[1] * assistPts +
		stats.get(player)[2] * winPts + stats.get(player)[5] * csPts +
		stats.get(player)[3] * losePts - stats.get(player)[4] * ogPts;
}
 
function ranking(){
 
    var overall = [];
    players = Array.from(stats.keys());
    for (var i = 2; i < players.length; i++) {
        score = rankingCalc(players[i])
        // Goal: 3 pts, assist: 2 pts, win: 5 pts, cs: 3 pts, lose: -7 pts, og: 0 pts
        overall.push({name: players[i], value: score, games: stats.get(players[i])[6]});
    }
    overall.sort(function(a,b){
        return b.value - a.value;
    })
    result = '';
 
	var position = 1;
    for (var i = 0; i < overall.length; i++) {
		//if(i > 0){
		//	result += ', ';
		//}
        if (overall[i].games > 0){
			result += circledNumber(position) + ' ' + overall[i].name + ': ' + overall[i].value + ' ';
			position++;
        }
    }
    return result;
}
 
function sendStats(name){
	var ranking = rankingCalc(name);
    ps = stats.get(name); // stands for playerstats
    room.sendChat(name + ": goals: " + ps[0] + ", assists: " + ps[1]
    + ", cs: " + ps[5] + "/" + ps[7] +" , wins: " + ps[2] + ", loses: " + ps[3] +
    ", points: " + ranking + ", avg: " + (Math.round(100 * ranking/ (ps[6]+ 0.0000001) )/100));
}
 
 
function whichTeam(){ // gives the players in the red or blue team
    var players = room.getPlayerList();
    var redTeam = players.filter(player => player.team == 1);
    var blueTeam = players.filter(player => player.team == 2);
    return [redTeam, blueTeam]
}

function isGk(){ // gives the mosts backward players before the first kickOff
	var players = room.getPlayerList();
	var min = players[0];
	min.position = {x: room.getBallPosition().x + 60}
	var max = min;

	for (var i = 0; i < players.length; i++) {
		if (players[i].position != null){
			if (min.position.x > players[i].position.x) min = players[i];
			if (max.position.x < players[i].position.x) max = players[i];
		}
	}
	return [min, max]
}

 
function updateWinLoseStats(winners, losers){
    for (var i = 0; i < winners.length; i++) {
		stats.get(winners[i].name)[2] += 1;  //wins
		stats.get(winners[i].name)[6] += 1;  // total games
    }
    for (var i = 0; i < losers.length; i++) {
		stats.get(losers[i].name)[3] += 1;  // loses
		stats.get(losers[i].name)[6] += 1;  // total games
    }
}
 
function initBallCarrying(redTeam, blueTeam){
    var ballCarrying = new Map();
    var playing = redTeam.concat(blueTeam);
    for (var i = 0; i < playing.length; i++) {
        ballCarrying.set(playing[i].name, [0, playing[i].team]); // secs, team, %
    }
    return ballCarrying;
}
 
 
 
function updateTeamPoss(value){
    if (value[1] == 1) redPoss += value[0];
    if (value[1] == 2) bluePoss += value[0];
}
 
var bluePoss;
var redPoss;
var timeOnHalves;
function teamPossFun(){
    if (room.getScores() == null) return false;
    bluePoss = 0;
    redPoss = 0
    ballCarrying.forEach(updateTeamPoss);
    var redPossPercent = Math.round((redPoss / (redPoss + bluePoss + 0.000001)) * 100);
    var bluePossPercent = Math.round((bluePoss / (redPoss + bluePoss + 0.000001)) * 100);
    room.sendChat("β›Ή BTopla Oynama πŸ”΄ " + boldedNumber(redPossPercent) + "% - " + boldedNumber(bluePossPercent) + "% πŸ”΅" );
	
	var timeOnRedHalf = Math.round((timeOnHalves[0] / (timeOnHalves[0] + timeOnHalves[1] + 0.000001)) * 100);
	var timeOnBlueHalf = Math.round((timeOnHalves[1] / (timeOnHalves[0] + timeOnHalves[1] + 0.000001)) * 100);
    room.sendChat("β—§ Game time on halves : πŸ”΄ " + boldedNumber(timeOnRedHalf) + "% - " + boldedNumber(timeOnBlueHalf) + "% πŸ”΅" );
	return false;
}
 

 
/*
For the game
*/
 
// Gives the last player who touched the ball, works only if the ball has the same
// size than in classics maps.
var radiusBall = 10;
var triggerDistance = radiusBall + 15 + 0.1;
function getLastTouchTheBall(lastPlayerTouched, time) {
    var ballPosition = room.getBallPosition();
    var players = room.getPlayerList();
    for(var i = 0; i < players.length; i++) {
        if(players[i].position != null) {
            var distanceToBall = pointDistance(players[i].position, ballPosition);
            if(distanceToBall < triggerDistance) {
                lastPlayerTouched = players[i];
                return lastPlayerTouched;
            }
        }
    }
    return lastPlayerTouched;
 
}
 
 
 
// Calculate the distance between 2 points
function pointDistance(p1, p2) {
    var d1 = p1.x - p2.x;
    var d2 = p1.y - p2.y;
    return Math.sqrt(d1 * d1 + d2 * d2);
}
 

// return: the name of the team who took a goal
var team_name = team => team == 1 ? "πŸ”΄ Red" : "πŸ”΅ Blue";

var team_color = team => team == 1 ? "πŸ”΄" : "πŸ”΅";
 

// return: whether it's an OG
var isOwnGoal = (team, player) => team != player.team ? " (og)" : "";
 
// return: whether there's an assist
var playerTouchedTwice = playerList => playerList[0].team == playerList[1].team ? " (" + playerList[1].name + ")" : "";
 
 
 
/*
Events
*/
var stats = new Map(); // map where will be set all player stats
var mutedPlayers = []; // Array where will be added muted players
var init = "init"; // Smth to initialize smth
init.id = 0; // Faster than getting host's id with the method
init.name = "init";
var scorers ; // Map where will be set all scorers in the current game (undefined if reset or end)
var whoTouchedLast; // var representing the last player who touched the ball
var whoTouchedBall = [init, init]; // Array where will be set the 2 last players who touched the ball
var gk = [init, init];
var goalScored = false;
 
var commands = {
    // Command that doesnt need to know players attributes.
    "!yardΔ±m": helpFun,
	"!gkhelp": gkHelpFun,
    "!adminhelp": adminHelpFun,
    "!rankyardΔ±m": rankHelpFun,
    "!rank": rankFun,
    "!poss": teamPossFun,
 
    // Command that need to know who is the player.
    "!resetstats": resetStatsFun,
	"!gk": gkFun,
 
    // Command that need to know if a player is admin.
    "!swap": swapFun,
    "!rr": resetFun,
    "!clearbans": clearFun,
	"!resetranking": resetRankingFun,
	"!reset": resetPlayerStatsFun,
	"!slot": slotFun,
	"!clearslot": clearSlotFun,
	"!last": lastGameFun,
	"!clearlast": clearLastGameFun,
 
    // Command that need to know what's the message.
    "!stats": statsFun,
 
    // Command that need to know who is the player and what's the message.
    "!mute" : pushMuteFun,
    "!unmute": unmuteFun
 
}
 
 
initPlayerStats(room.getPlayerList()[0]) // lazy lol, i'll fix it later
initPlayerStats(init);
 
room.onPlayerLeave = function(player) {
  updateAdmins();
}
 
 
 
room.onPlayerJoin = function(player) {
	if(isLastGame){
		room.kickPlayer(player.id, 'Last game', false);
		return;
	}
	var players = room.getPlayerList().filter((player) => player.id != 0 );
	if(slotReservationNick && players.length == maxPlayers && slotReservationNick != player.name){
		room.kickPlayer(player.id, 'Sorry, last slot is reserved. Try again later!', false);
		return;
	}
	if(slotReservationNick == player.name){
		slotReservationNick = '';
	}
    updateAdmins(); // Gives admin to the first player who join the room if there's no one
    initPlayerStats(player); // Set new player's stat
    room.sendChat("πŸ’¬ Hi " + player.name + " ! Write https://discord.gg/5HaSQVm" )
}
 
var redTeam;
var blueTeam;
room.onGameStart = function() {
    [redTeam,blueTeam] = whichTeam();
    ballCarrying = initBallCarrying(redTeam, blueTeam);
	timeOnHalves = [0,0];
}
 
room.onPlayerTeamChange = function(player, byPlayer){
	console.log('room.onPlayerTeamChange');
	console.log(player);
	console.log(byPlayer);
    if (room.getScores() != null){
        if (1 <= player.team <= 2) {
			ballCarrying.set(player.name, [0, player.team]);
		}
		
    }
}
 
 
 
room.onPlayerChat = function(player, message) {
    if (mutedPlayers.includes(player.name)) return false;
    let spacePos = message.search(" ");
    let command = message.substr(0, spacePos !== -1 ? spacePos : message.length);
    if (commands.hasOwnProperty(command) == true) return commands[command](player, message);
 
}
 
 
 
 
room.onPlayerBallKick = function (player){
    whoTouchedLast = player;
}
 
var kickOff = false;
 
room.onGameTick = function() {
 
 
    if (kickOff == false) { // simplest comparison to not charge usulessly the tick thing
        if (room.getScores().time != 0){
            kickOff = true;
			gk = isGk();
			room.sendChat("Kaleci: πŸ”΄ " + gk[0].name + ", πŸ”΅ " + gk[1].name);
        }
    }
    if (goalScored == false){
        whoTouchedLast = getLastTouchTheBall(whoTouchedLast);
    }
    if (whoTouchedLast != undefined) {
 
        if (ballCarrying.get(whoTouchedLast.name)) {
            ballCarrying.get(whoTouchedLast.name)[0] += 1/60;
        }
 
        if  ( whoTouchedLast.id != whoTouchedBall[0].id){
            whoTouchedBall[1] = whoTouchedBall[0];
            whoTouchedBall[0] = whoTouchedLast; // last player who touched the ball
        }
    }
	updateTimeOnHalves();
}
 
updateTimeOnHalves = function(){
	if(room.getBallPosition().x < 0){
		timeOnHalves[0] += 1/60;
	}else if(room.getBallPosition().x > 0){
		timeOnHalves[1] += 1/60;
	}
}

function formatTime(time){
	var result = '';
    var m = Math.trunc(time/60); var s = Math.trunc(time % 60);
	result = boldedNumber(m) + ':';
	if(s < 10){
		result+= boldedNumber(0) + boldedNumber(s);
	}else{
		result+= boldedNumber(s);
	}
	return result;
}


room.onTeamGoal = function(team){ // Write on chat who scored and when.
 
    goalScored = true;
    var time = formatTime(room.getScores().time);
    var ownGoal = isOwnGoal(team, whoTouchedBall[0]);
    var assist = "";
    if (ownGoal == "") assist = playerTouchedTwice(whoTouchedBall);
 
 
    room.sendChat("⚽ " + time + " - " + whoTouchedBall[0].name + assist + ownGoal + " " + team_color(1) + " " + 
					boldedNumber(room.getScores().red) + " - " + boldedNumber(room.getScores().blue) + " " + team_color(2));
	
	//room.sendChat("⚽ A goal has been scored by " + whoTouchedBall[0].name +
    // assist + ownGoal + " at " +
    // time + " for team " + team_name(team));
 
     if (ownGoal != "") {
         stats.get(whoTouchedBall[0].name)[4] += 1;
     } else {
         stats.get(whoTouchedBall[0].name)[0] += 1;
     }
 
    if (whoTouchedBall[1] != init && assist != "") stats.get(whoTouchedBall[1].name)[1] += 1;
 
 
    if (skor == undefined) skor = []; // Initializing array of scorers
    scorers[scorers.length] = [whoTouchedLast.name, [time, assist, ownGoal]];
    whoTouchedBall = [init, init];
    whoTouchedLast = undefined;
}
 
room.onPositionsReset = function(){
    goalScored = false;
}
 
room.onTeamVictory = function(scores){ // Sum up all scorers since the beginning of the match.
	console.log('room.onTeamVictory, ' + scores.time);
	stats.get(gk[0].name)[7] += 1;	// games on gk
    if (scores.blue == 0 && gk[0].position != null ) {
		stats.get(gk[0].name)[5] += 1;
	} else if (Math.round(scores.time) > scores.timeLimit && scores.red == 0 && scores.blue == 1 && gk[0].position != null){
		stats.get(gk[0].name)[5] += 1;
    }
	stats.get(gk[1].name)[7] += 1;  // games on gk
    if (scores.red == 0 && gk[1].position != null){
		stats.get(gk[1].name)[5] += 1;
	}else if (Math.round(scores.time) > scores.timeLimit && scores.blue == 0 && scores.red == 1 && gk[1].position != null){
		stats.get(gk[1].name)[5] += 1;
    }
    if (scores.red > scores.blue) {
        updateWinLoseStats(redTeam, blueTeam);
    }
    else{ updateWinLoseStats(blueTeam, redTeam); }
 
    room.sendChat("Scorers:")
    for (var [key, value] of scorers) { // key: name of the player, value: time of the goal
        room.sendChat("⚽ " + key + " " + value[1] + value[2] + ": " + value[0]);
    }
    teamPossFun();
}
 
room.onGameStop = function(){
    scorers = undefined;
    whoTouchedBall = [init, init];
    whoTouchedLast = undefined;
    gk = [init, init];
    kickOff = false;
}

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