Bombs

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YAML
       
CocoPops:
    Item_Information:
        Item_Name: "&eCocoPops"
        Item_Type: 351~3
        Item_Lore: "&eA cluster bomb that releases|&e10 bomblets upon detonation."
        Sounds_Acquired: BAT_TAKEOFF-1-1-0
        Remove_Unused_Tag: true
    Shooting:
        Right_Click_To_Shoot: true
        Cancel_Right_Click_Interactions: true
        Projectile_Amount: 1
        Projectile_Type: grenade
        Projectile_Subtype: 351~3
        Projectile_Speed: 12
        Sounds_Projectile: EAT-2-1-28,EAT-2-1-32,EAT-2-1-36
        Sounds_Shoot: FIRE_IGNITE-2-0-0
    Cluster_Bombs:
        Enable: true
        Bomblet_Type: 362
        Delay_Before_Split: 40
        Number_Of_Splits: 1
        Number_Of_Bomblets: 10
        Speed_Of_Bomblets: 8
        Delay_Before_Detonation: 40
        Detonation_Delay_Variation: 10
        Particle_Release: BLOCK_BREAK-127
        Sounds_Release: BURP-2-1-0
    Explosions:
        Enable: true
        Damage_Multiplier: 25
        Explosion_No_Grief: true
        Explosion_Radius: 4
        Sounds_Explode: ITEM_PICKUP-2-1-0
    Extras:
        One_Time_Use: true

Trinket:
    Item_Information:
        Item_Name: "&eTrinket"
        Item_Type: 264
        Item_Lore: "&eLeft-click to set the owner.|&eExplodes when:|&e- picked up|&e- shot out of a dispenser|&e- a chest containing this item is opened|&e- placed in an item frame, and nearby|&e ...pressure plates are stepped on.|&e&oOwners cannot trigger their own traps."
        Sounds_Acquired: BAT_TAKEOFF-1-1-0
    Explosive_Devices:
        Enable: true
        Device_Type: trap
        Device_Info: true-true-true-false-false
        Sounds_Deploy: ITEM_PICKUP-2-0-0
        Message_Trigger_Placer: "&e<victim> has triggered your booby trap!"
        Message_Trigger_Victim: "&eYou have triggered <shooter>'s booby trap!"
        Sounds_Trigger: SHEEP_IDLE-2-1-0
    Explosions:
        Enable: true
        Damage_Multiplier: 50
        Explosion_No_Grief: true
        Enable_Owner_Immunity: true
        Explosion_Radius: 5
        Explosion_Potion_Effect: POISON-100-2,HUNGER-100-2
        Explosion_Delay: 10
        Sounds_Explode: WITHER_SHOOT-2-2-0

Putty:
    Item_Information:
        Item_Name: "&ePutty"
        Item_Type: 404
        Item_Lore: "&eRemote explosives.|&eRight click to throw.|&eLeft click to detonate."
        Sounds_Acquired: BAT_TAKEOFF-1-1-0
    Shooting:
        Cancel_Left_Click_Block_Damage: true
        Cancel_Right_Click_Interactions: true
    Explosive_Devices:
        Enable: true
        Device_Type: itembomb
        Device_Info: 2,10,159,159~14
        Sounds_Deploy: SHOOT_ARROW-1-0-0
        Sounds_Alert_Placer: CLICK-1-1-0
        Sounds_Trigger: SHEEP_SHEAR-1-2-0
    Explosions:
        Enable: true
        Explosion_No_Grief: true
        Explosion_Radius: 5
        Explosion_Delay: 16
        Sounds_Explode: ZOMBIE_WOOD-2-0-0

C4:
    Item_Information:
        Item_Name: "&eC4"
        Item_Type: 69
        Item_Lore: "&eRemote explosives.|&eRight click to place.|&eLeft click to detonate."
        Sounds_Acquired: BAT_TAKEOFF-1-1-0
    Shooting:
        Cancel_Left_Click_Block_Damage: true
#    Ammo:
#        Enable: true
#        Ammo_Item_ID: 46
#        Take_Ammo_Per_Shot: true
    Explosive_Devices:
        Enable: true
        Device_Type: remote
        Device_Info: 2-1A-TheStabbyBunny
        Sounds_Deploy: CHICKEN_EGG_POP-1-1-0
        Message_Disarm: "&eYou have disarmed an explosive device."
        Message_Trigger_Placer: "&e<victim> has set off your C4!"
        Message_Trigger_Victim: "&eYou have set off <shooter>'s C4!"
        Sounds_Alert_Placer: CLICK-1-1-0
        Sounds_Trigger: SHEEP_SHEAR-1-1-0
    Explosions:
        Enable: true
        Explosion_No_Grief: true
        Explosion_Radius: 6
        Explosion_Delay: 16
        Sounds_Explode: ZOMBIE_WOOD-2-0-0
#    Extras:
#        One_Time_Use: true

Airstrike:
    Item_Information:
        Item_Name: "&eHarrier Strike"
        Item_Type: 76
        Item_Lore: "&eCalls in an airstrike at the|&eposition of the thrown flare."
        Sounds_Acquired: BAT_TAKEOFF-1-1-0
        Remove_Unused_Tag: true
    Shooting:
        Right_Click_To_Shoot: true
        Cancel_Right_Click_Interactions: true
        Projectile_Amount: 1
        Projectile_Type: flare
        Projectile_Subtype: 76
        Projectile_Speed: 10
        Sounds_Shoot: FIRE_IGNITE-2-0-0,FIZZ-2-0-0
    Airstrikes:
        Enable: true
        Flare_Activation_Delay: 60
        Particle_Call_Airstrike: lightning
        Message_Call_Airstrike: "&eFriendly airstrike on the way."
        Block_Type: 85
        Area: 4
        Distance_Between_Bombs: 4
        Height_Dropped: 90
        Vertical_Variation: 10
        Horizontal_Variation: 10
        Multiple_Strikes:
            Enable: true
            Number_Of_Strikes: 3
            Delay_Between_Strikes: 20
        Sounds_Airstrike: ENDERMAN_STARE-2-2-0
    Explosions:
        Enable: true
        Explosion_No_Grief: true
        Explosion_Radius: 4
        Sounds_Explode: ENDERDRAGON_HIT-2-2-0
    Extras:
        One_Time_Use: true

Grenade:
    Item_Information:
        Item_Name: "&eFrag Grenade"
        Item_Type: 402
        Item_Lore: "&eExplodes three seconds after launch."
        Sounds_Acquired: BAT_TAKEOFF-1-1-0
        Remove_Unused_Tag: true
    Shooting:
        Right_Click_To_Shoot: true
        Cancel_Right_Click_Interactions: true
        Delay_Between_Shots: 10
        Projectile_Amount: 1
        Projectile_Type: grenade
        Projectile_Subtype: 46
        Projectile_Speed: 10
        Sounds_Shoot: SHOOT_ARROW-2-0-0
    Explosions:
        Enable: true
        Explosion_No_Grief: true
        Explosion_Radius: 4
        Explosion_Delay: 60
    Extras:
        One_Time_Use: true

Flashbang:
    Item_Information:
        Item_Name: "&eFlashbang"
        Item_Type: 351~8
        Item_Lore: "&eDisorientates the target upon detonation."
        Sounds_Acquired: BAT_TAKEOFF-1-1-0
        Remove_Unused_Tag: true
    Shooting:
        Right_Click_To_Shoot: true
        Cancel_Right_Click_Interactions: true
        Delay_Between_Shots: 10
        Projectile_Amount: 1
        Projectile_Type: grenade
        Projectile_Subtype: 351~8
        Projectile_Speed: 10
        Sounds_Shoot: SHOOT_ARROW-2-0-0
    Explosions:
        Enable: true
        Explosion_No_Grief: true
        Explosion_No_Damage: true
        Explosion_Radius: 6
        Explosion_Potion_Effect: BLINDNESS-120-1,SLOW-120-1
        Explosion_Delay: 20
        Sounds_Victim: LEVEL_UP-1-0-0
        Sounds_Explode: ANVIL_LAND-2-1-0
    Extras:
        One_Time_Use: true

Toaster:
    Item_Information:
        Item_Name: "&eToaster"
        Item_Type: 343
        Item_Lore: "&eAnti-personnel mine.|&eTriggers a fiery explosion when:|&e- walked into by mobs or players|&e- struck with fists or items|&e- shot by projectiles"
        Sounds_Acquired: BAT_TAKEOFF-1-1-0
        Remove_Unused_Tag: true
    Shooting:
        Right_Click_To_Shoot: true
        Cancel_Right_Click_Interactions: true
    Explosive_Devices:
        Enable: true
        Device_Type: landmine
        Device_Info: 46,MINECART
        Sounds_Deploy: ORB_PICKUP-2-2-0
        Message_Trigger_Placer: "&e<victim> has triggered your mine!"
        Message_Trigger_Victim: "&eYou have triggered <shooter>'s mine!"
        Sounds_Trigger: ITEM_BREAK-2-1-0,ZOMBIE_UNFECT-2-2-0
    Explosions:
        Enable: true
        Ignite_Victims: 120
        Explosion_No_Grief: true
        Explosion_Radius: 4
        Explosion_Delay: 16
        Sounds_Explode: FIRE-2-0-0,ZOMBIE_METAL-2-0-0
    Extras:
        One_Time_Use: true

Nuke:
    Item_Information:
        Item_Name: "&aPortable Nuke"
        Item_Type: 402
        Item_Lore: "&eScatters 15 after activation.|&eExplodes 15 seconds after scatter.|&6Devastating 40m radius.|&eRemote Activated|&aRadioactive."
        Sounds_Acquired: BAT_TAKEOFF-1-1-0
        Remove_Unused_Tag: true
    Shooting:
        Right_Click_To_Shoot: true
        Cancel_Right_Click_Interactions: true
        Delay_Between_Shots: 600
        Projectile_Amount: 1
        Projectile_Type: grenade
        Projectile_Subtype: 46
        Projectile_Speed: 2
        Sounds_Shoot: SHOOT_ARROW-2-0-0
    Explosions:
        Enable: true
        Explosion_No_Grief: false
        Explosion_Potion_Effect: POISON-2400-2,SLOW-1200-2,WITHER-600-1,SLOW_DIGGING-600-1,HARM-1-1
        Explosion_Radius: 100
        Explosion_Delay: 300
    Cluster_Bombs:
        Enable: true
        Bomblet_Type: 46
        Delay_Before_Split: 40
        Number_Of_Splits: 2
        Number_Of_Bomblets: 5
        Speed_Of_Bomblets: 18
        Delay_Before_Detonation: 295
        Detonation_Delay_Variation: 5
        Particle_Release: BLOCK_BREAK-173
        Sounds_Release: BLOCK_BREAK-2-1-0
    Explosive_Devices:
        Enable: true
        Device_Type: itembomb
        Device_Info: 2,10,210,211
        Sounds_Deploy: SHOOT_ARROW-1-0-0
        Sounds_Alert_Placer: CLICK-1-0-0
        Sounds_Trigger: SHEEP_SHEAR-1-0-0
    Extras:
        One_Time_Use: true
    Shrapnel:
        Enable: true
        Block_Type: 51
        Amount: 4
        Speed: 10
        Place_Blocks: true

ICBM:
    Item_Information:
        Item_Name: "&aNuke"
        Item_Type: 137
        Item_Lore: "&eScatters 15 after activation.|&eExplodes 30 seconds after scatter.|&cIncendiary.|&6Devastating 800m radius.|&eRemote Activated|&aRadioactive."
        Sounds_Acquired: BAT_TAKEOFF-1-1-0
        Remove_Unused_Tag: true
    Shooting:
        Right_Click_To_Shoot: true
        Cancel_Right_Click_Interactions: true
        Delay_Between_Shots: 1200
        Projectile_Amount: 1
        Projectile_Type: grenade
        Projectile_Subtype: 46
        Projectile_Speed: 2
        Sounds_Shoot: SHOOT_ARROW-2-0-0
    Explosions:
        Enable: true
        Explosion_No_Grief: false
        Explosion_Potion_Effect: POISON-2400-3,SLOW-4800-4,WITHER-600-2,BLINDNESS-300-1,SLOW_DIGGING-600-2,HARM-1-2
        Explosion_Radius: 400
        Knockback: 45
        Explosion_Delay: 600
    Cluster_Bombs:
        Enable: true
        Bomblet_Type: 46
        Delay_Before_Split: 40
        Number_Of_Splits: 3
        Number_Of_Bomblets: 4
        Speed_Of_Bomblets: 24
        Delay_Before_Detonation: 295
        Detonation_Delay_Variation: 25
        Particle_Release: SMOKE-10
        Sounds_Release: CLICK-2-1-0
    Explosive_Devices:
        Enable: true
        Device_Type: itembomb
        Device_Info: 1,10,210,211
        Sounds_Deploy: SHOOT_ARROW-5-0-0
        Sounds_Alert_Placer: CLICK-5-0-0
        Sounds_Trigger: SHEEP_SHEAR-5-0-0
    Extras:
        One_Time_Use: true
    Shrapnel:
        Enable: true
        Block_Type: 51
        Amount: 5
        Speed: 10
        Place_Blocks: true

EGrenade:
    Item_Information:
        Item_Name: "&bEnergy Grenade"
        Item_Type: 368
        Item_Lore: "&bExplodes four seconds after launch.|&dCreates a temporary vacuum."
        Sounds_Acquired: BAT_TAKEOFF-1-1-0
        Remove_Unused_Tag: true
    Shooting:
        Right_Click_To_Shoot: true
        Cancel_Right_Click_Interactions: true
        Delay_Between_Shots: 15
        Projectile_Amount: 1
        Projectile_Type: grenade
        Projectile_Subtype: 123
        Projectile_Speed: 8
        Sounds_Shoot: SHOOT_ARROW-2-0-0
    Explosions:
        Enable: true
        Explosion_No_Grief: true
        Explosion_Radius: 12
        Explosion_Delay: 80
        Explosion_No_Damage: true
        Knockback: -40
    Extras:
        One_Time_Use: true

CEGrenade:
    Item_Information:
        Item_Name: "&bCluster Energy Grenade"
        Item_Type: 381
        Item_Lore: "&bSpreads two seconds after launch.|&dCreates a temporary space rift."
        Sounds_Acquired: BAT_TAKEOFF-1-1-0
        Remove_Unused_Tag: true
    Shooting:
        Right_Click_To_Shoot: true
        Cancel_Right_Click_Interactions: true
        Delay_Between_Shots: 30
        Projectile_Amount: 1
        Projectile_Type: grenade
        Projectile_Subtype: 123
        Projectile_Speed: 8
        Sounds_Shoot: SHOOT_ARROW-2-0-0
    Explosions:
        Enable: true
        Explosion_No_Grief: true
        Explosion_Radius: 12
        Explosion_Delay: 40
        Explosion_No_Damage: true
        Knockback: -20
    Extras:
        One_Time_Use: true
    Cluster_Bombs:
        Enable: true
        Bomblet_Type: 368
        Delay_Before_Split: 20
        Number_Of_Splits: 3
        Number_Of_Bomblets: 2
        Speed_Of_Bomblets: 10
        Delay_Before_Detonation: 40
        Detonation_Delay_Variation: 15
        Particle_Release: PORTAL-1


IGrenade:
    Item_Information:
        Item_Name: "&cIncendiary Grenade"
        Item_Type: 152
        Item_Lore: "&cExplodes four seconds after launch.|&4Burns everything."
        Sounds_Acquired: BAT_TAKEOFF-1-1-0
        Remove_Unused_Tag: true
    Shooting:
        Right_Click_To_Shoot: true
        Cancel_Right_Click_Interactions: true
        Delay_Between_Shots: 15
        Projectile_Amount: 1
        Projectile_Type: grenade
        Projectile_Subtype: 152
        Projectile_Speed: 8
        Sounds_Shoot: SHOOT_ARROW-2-0-0
    Explosions:
        Enable: true
        Explosion_No_Grief: true
        Explosion_Radius: 9
        Explosion_Delay: 80
        Explosion_No_Damage: true
        Knockback: 5
    Extras:
        One_Time_Use: true
    Shrapnel:
        Enable: true
        Block_Type: 51
        Amount: 24
        Speed: 4
        Place_Blocks: true


NGrenade:
    Item_Information:
        Item_Name: "&6Napalm Grenade"
        Item_Type: 213
        Item_Lore: "&eExplodes four seconds after launch.|&6Melts everything."
        Sounds_Acquired: BAT_TAKEOFF-1-1-0
        Remove_Unused_Tag: true
    Shooting:
        Right_Click_To_Shoot: true
        Cancel_Right_Click_Interactions: true
        Delay_Between_Shots: 15
        Projectile_Amount: 1
        Projectile_Type: grenade
        Projectile_Subtype: 152
        Projectile_Speed: 8
        Sounds_Shoot: SHOOT_ARROW-2-0-0
    Explosions:
        Enable: true
        Explosion_No_Grief: true
        Explosion_Radius: 9
        Explosion_Delay: 80
        Explosion_No_Damage: true
        Knockback: 5
    Extras:
        One_Time_Use: true
    Shrapnel:
        Enable: true
        Block_Type: 10
        Amount: 16
        Speed: 2
        Place_Blocks: true

FGrenade:
    Item_Information:
        Item_Name: "&7Force Grenade"
        Item_Type: 123
        Item_Lore: "&7Explodes two seconds after launch.|&8AAAAA!!!."
        Sounds_Acquired: BAT_TAKEOFF-1-1-0
        Remove_Unused_Tag: true
    Shooting:
        Right_Click_To_Shoot: true
        Cancel_Right_Click_Interactions: true
        Delay_Between_Shots: 10
        Projectile_Amount: 1
        Projectile_Type: grenade
        Projectile_Subtype: 123
        Projectile_Speed: 4
        Sounds_Shoot: SHOOT_ARROW-2-0-0
    Explosions:
        Enable: true
        Explosion_No_Grief: false
        Explosion_Radius: 1
        Explosion_Delay: 40
        Explosion_No_Damage: false
        Knockback: 60
    Extras:
        One_Time_Use: true

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