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(1, 'veh_color', 'veh_color', 'Change car color.', 8),
(2, 'alock', 'alock', 'Open / close cars within 5 m.', 7),
(3, 'animator', 'animator', 'On / Off animation playback mode.', 7),
(4, 'anim', 'anim', 'Play a specific animation.', 7),
(5, 'give_money', 'give_money', 'Give money to player.', 9),
(6, 'takeaway_money', 'takeaway_money', 'Take away money from a player.', 7),
(7, 'weapon', 'weapon', 'Issue a temporary weapon to the player.', 7),
(8, 'restart', 'restart', 'Server restart (linux only).', 8),
(9, 'set_walking', 'set_walking', 'Change player walk style.', 7),
(10, 'set_house_owner', 'set_house_owner', 'Change home owner.', 8),
(11, 'ammo', 'ammo', 'Get current cartridge quantity.', 7),
(12, 'removeWeapon', 'removeWeapon', 'Remove the gan.', 7),
(13, 'calltaxi', 'calltaxi', 'Call a taxi.', 1),
(14, 'canceltaxi', 'canceltaxi', 'Cancel taxi call taxi.', 7),
(15, 'effect', 'effect', 'Enable Screen FX.', 7),
(16, 'set_biz_owner', 'set_biz_owner', 'Change business owner.', 7),
(17, 'tp_biz', 'tp_biz', 'Teleport to business.', 7),
(18, 'items_list', 'items_list', 'View inventory items on the server. Updating on your client will happen after the log!', 7),
(19, 'set_faction_products', 'set_faction_products', 'Change the quantity of goods in the warehouse of the organization.', 7),
(20, 'set_faction_maxproducts', 'set_faction_maxproducts', 'Change the capacity of the goods in the warehouse of the organization.', 7),
(21, 'delete_veh', 'delete_veh', 'Remove car. If there is a car in the database, it is also deleted.', 8),
(22, 'makeadmin', 'makeadmin', 'Assign a player as administrator.', 9),
(23, 'add_newbie_veh', 'add_newbie_veh', 'Add / update cars for beginners (color2 must be specified until it is fixed RAGEMP).', 8),
(24, 'add_lic_veh', 'add_lic_veh', 'Add / update car for driving school (color2 must be specified until it is fixed RAGEMP).', 8),
(25, 'add_farm_veh', 'add_farm_veh', 'Add / update auto for farm (color2 must be specified until it is fixed RAGEMP).', 8),
(26, 'create_tpmarker', 'create_tpmarker', 'Create a marker for teleport. (specify the coordinates of the end marker)', 8),
(27, 'delete_tpmarker', 'delete_tpmarker', 'Remove marker for teleport.', 8),
(28, 'bizes', 'bizes', 'Display the coordinates of businesses.', 8),
(29, 'obj', 'obj', 'Create object.', 8),
(30, 'clothes', 'clothes', 'Change clothes.', 7),
(31, 'info_flight', 'info_flight', 'Route Information for Buses.', 8),
(32, 'clear_inventory', 'clear_inventory', 'Clear player inventory.', 7),
(33, 'clear_floor_items', 'clear_floor_items', 'Clean inventory items from ground.', 8),
(34, 'set_faction_name', 'set_faction_name', 'Change organization name.', 8),
(35, 'set_faction_blipcolor', 'set_faction_blipcolor', 'Change the color of the blip on the map of the organization.', 8),
(36, 'set_faction_position', 'set_faction_position', 'Change the position of the organization. Position is taken from player.', 8),
(37, 'set_faction_storage', 'set_faction_storage', 'Change the position of issuing items of the organization. Position is taken from player.', 8),
(38, 'set_faction_rankname', 'set_faction_rankname', 'Change rank name.', 8),
(39, 'set_faction_rankpay', 'set_faction_rankpay', 'Change salary rank.', 8),
(40, 'add_faction_veh', 'add_faction_veh', 'Add / update the car for organisation (color2 must be specified until it is fixed RAGEMP).', 8),
(41, 'set_faction_veh_rank', 'set_faction_veh_rank', 'Add / update min. rank for access to auto of organization.', 8),
(42, 'settime', 'settime', 'Change server time.', 9),
(43, 'economy_list', 'economy_list', 'View server economics.', 9),
(44, 'set_economy', 'set_economy', 'Change server economics. (view all variables - economy_list)', 9),
(45, 'request_ipl', 'request_ipl', 'Download IPL. (for additional interiors and locations)', 9),
(46, 'save_obj', 'save_obj', 'Save object to DB (taken from /obj).', 9),
(47, 'add_job_veh', 'add_job_veh', 'Add / update the working auto (color2 must be specified until it is fixed RAGEMP).', 9),
(48, 'update', 'update', 'Update mod to latest version.', 9),
(49, 'jobs_list', 'jobs_list', 'View the list of works.', 9),
(50, 'set_job_name', 'set_job_name', 'Change job title.', 9),
(51, 'set_job_level', 'set_job_level', 'Change Min. player level for work.', 9),
(52, 'set_job', 'set_job', 'Change the player work.', 9),
(53, 'set_job_skills', 'set_job_skills', 'Change player skills.', 9),
(54, 'terminal_cmd_name', 'terminal_cmd_name', 'Change command name.', 9),
(55, 'terminal_cmd_description', 'terminal_cmd_description', 'Change command description.', 9),
(56, 'terminal_cmd_minlevel', 'terminal_cmd_minlevel', 'Change Min. command level.', 9),
(57, 'create_ped', 'create_ped', 'Create a ped.', 9),
(58, 'delete_ped', 'delete_ped', 'Delete the nearest ped.', 9),
(59, 'delete_house', 'delete_house', 'Remove home.', 9),
(60, 'set_house_interior', 'set_house_interior', 'Change the interior of the house.', 9),
(61, 'set_house_price', 'set_house_price', 'Change the price of the house.', 9),
(62, 'set_house_class', 'set_house_class', 'Change home class. Classes: A,B,C,D,E,F.', 9),
(63, 'set_house_garage', 'set_house_garage', 'Change the garage at home.', 9),
(64, 'set_house_vehspawn', 'set_house_vehspawn', 'Set the position of the car spawn when leaving the garage. Installation takes place according to the position of the car in which the player.', 9),
(65, 'set_house_garageenter', 'set_house_garageenter', 'Set the position of the entrance to the garage from the street. The installation takes place according to the position of the player..', 9),
(66, 'set_interior_spawn', 'set_interior_spawn', 'Set the position of the spawn in the interior. Installation takes place according to the position of the player.', 9),
(67, 'set_interior_enter', 'set_interior_enter', 'Set the position of the entrance to the interior. Installation takes place according to the position of the player.', 9),
(68, 'set_interior_garage', 'set_interior_garage', 'Set the entry position to the garage. Installation takes place according to the position of the player.', 9),
(69, 'set_interior_rooms', 'set_interior_rooms', 'Set the number of rooms in the interior.', 9),
(70, 'set_interior_square', 'set_interior_square', 'Set the area near the interior (not sure what is this).', 9),
(71, 'set_garage_enter', 'set_garage_enter', 'Set the entry position to the garage. Installation takes place according to the position of the player.', 9),
(72, 'pinfo', 'pinfo', 'Print player to console.', 9),
(73, 'vinfo', 'vinfo', 'Print car to console.', 9),
(74, 'iinfo', 'iinfo', 'Display inventory items in console.', 9),
(75, 'bank', 'bank', 'Test notice from the bank.', 9),
(76, 'task_goto', 'task_goto', 'Follow the player to the point.', 9),
(77, 'event', 'event', 'Call the event on the client.', 9),
(78, 'show_ai', 'show_ai', 'View current AUTO_INCREMENT of players_inventory.', 9),
(79, 'crash_items_test', 'crash_items_test', 'Crash test for inventory items.', 9),
(80, 'take_object', 'take_object', 'Pick up object.', 9),
(81, 'put_object', 'put_object', 'Put the object.', 9),
(82, 'test_attach', 'test_attach', 'Test attach.', 9),
(83, 'test_attach_off', 'test_attach_off', 'Clear test attach.', 9),
(84, 'test_blip', 'test_blip', 'Create Test Blip.', 9),
(85, 'prop', 'prop', 'Change prop.', 9),
(86, 'select_flight', 'select_flight', 'Choose a route to make changes to it..', 9),
(87, 'create_point', 'create_point', 'Create a checkpoint for the route (0 - gap, 1 - stop).', 9),
(88, 'delete_point', 'delete_point', 'Delete checkpoint for route.', 9),
(89, 'stop_flight', 'stop_flight', 'Stop working by route.', 9),
(90, 'create_flight', 'create_flight', 'Create a new route for Buses.', 9),
(91, 'delete_flight', 'delete_flight', 'Remove route for Buses.', 9),
(92, 'change_pos_point', 'change_pos_point', 'Change checkpoint position for route.', 9),
(93, 'change_status_point', 'change_status_point', 'Change the checkpoint status for the route (0 - gap, 1 - stop).', 9),
(94, 'change_name_flight', 'change_name_flight', 'Change the name of the route for Buses.', 9),
(95, 'change_salary_flight', 'change_salary_flight', 'Change the salary for the route for Buses.', 9),
(96, 'tpbone', 'tpbone', 'TP to bone auto.', 9),
(97, 'test_mcall', 'test_mcall', 'Test call Medic.', 9),
(98, 'test_mcallremove', 'test_mcallremove', 'Test acceptance / rejection of a medic call.', 9),
(99, 'test_pcall', 'test_pcall', 'Cop Test Challenge.', 9),
(100, 'test_pcallremove', 'test_pcallremove', 'Test acceptance / rejection of a cop call.', 9),
(101, 'sound', 'sound', 'Sound on.', 9),
(102, 'delete_biz', 'delete_biz', 'Delete business', 9),
(103, 'set_biz_name', 'set_biz_name', 'Change business name', 9),
(104, 'delete_biz_owner', 'delete_biz_owner', 'Remove business owner.', 9),
(105, 'set_biz_price', 'set_biz_price', 'Change business value', 9),
(106, 'set_biz_products', 'set_biz_products', 'Change the quantity of goods in the warehouse of business.', 9),
(107, 'set_biz_maxproducts', 'set_biz_maxproducts', 'Change the capacity of the goods in the warehouse of business.', 9),
(108, 'set_biz_productprice', 'set_biz_productprice', 'Change the price for 1 unit. of good for  business.', 9),
(109, 'set_biz_balance', 'set_biz_balance', 'Change the balance of business.', 9),
(110, 'set_biz_type', 'set_biz_type', 'Change business type.', 9),
(111, 'set_biz_status', 'set_biz_status', 'Change business status. <br/> Status: <br/> 0 - closed <br/> 1- open', 9),
(112, 'set_biz_position', 'set_biz_position', 'Change the position of the business. Position is taken from player.', 9),
(113, 'set_item_name', 'set_item_name', 'Change inventory item name. (check. items_list)', 9),
(114, 'set_item_desc', 'set_item_desc', 'Change the description of the inventory item. (check. items_list)', 9),
(115, 'set_item_weight', 'set_item_weight', 'Change the weight of the inventory item. (check. items_list)', 9),
(116, 'set_item_size', 'set_item_size', 'Change inventory item size. (check. items_list)', 9),
(117, 'set_item_model', 'set_item_model', 'Change the model of the inventory. This model is used when a player drops an item. (see items_list)', 9),
(118, 'set_item_deltaz', 'set_item_deltaz', 'Change inventory deltaZ. The displacement of the model in height, when the player throws the object. (see items_list)', 9),
(119, 'set_item_rotation', 'set_item_rotation', 'Change the rotation of the inventory. Turning a model when a player throws out an item. (see items_list)', 9),
(120, 'give_test_items', 'give_test_items', 'Issue test items to player.', 9),
(121, 'add_routep', 'add_routep', 'Add waypoint.', 9),
(122, 'delete_routep', 'delete_routep', 'Delete route point.', 9),
(123, 'set_step_routep', 'set_step_routep', 'Change the point number', 9),
(124, 'set_name_routep', 'set_name_routep', 'Change point name', 9),
(125, 'set_type_routep', 'set_type_routep', 'Change point type (route number)', 9),
(126, 'set_pos_routep', 'set_pos_routep', 'Change point position', 9),
(127, 'set_station_routep', 'set_station_routep', 'Change station position', 9),
(128, 'show_route', 'show_route', 'Show route completely.', 9),
(129, 'start_route', 'start_route', 'Start route.', 9),
(130, 'hide_route', 'hide_route', 'Hide the route.', 9),
(131, 'clothes_variation', 'clothes_variation', 'Change the variation of clothing. Type:<br/>bracelets,ears,feets,glasses,hats,legs,masks,ties,top,watches', 9),
(132, 'clothes_price', 'clothes_price', 'Change the price of clothes. Type:<br/>bracelets,ears,feets,glasses,hats,legs,masks,ties,top,watches', 9),
(133, 'clothes_size', 'clothes_size', 'Change rows and cols. These parameters determine how much clothing can store. Type:<br/>legs,top', 9),
(134, 'clothes_addtexture', 'clothes_addtexture', 'Add clothing texture. Type:<br/>bracelets,ears,feets,glasses,hats,legs,masks,ties,top,watches', 9),
(135, 'clothes_deletetexture', 'clothes_deletetexture', 'Remove clothing texture. Type:<br/>bracelets,ears,feets,glasses,hats,legs,masks,ties,top,watches', 9),
(136, 'hp', 'hp', 'Replenish the health for yourself.', 1),
(137, 'tp', 'tp', 'Teleport to the coordinates.', 2),
(138, 'tps', 'tps', 'Teleport to the coordinates.', 2),
(139, 'armour', 'armour', 'Recharge armor for yourself.', 2),
(140, 'kill', 'kill', 'Kill yourself.', 2),
(141, 'kick', 'kick', 'Kick a player from the server.', 2),
(142, 'goto', 'goto', 'Teleport to player.', 2),
(143, 'freeze', 'freeze', 'Freeze player.', 2),
(144, 'unfreeze', 'unfreeze', 'Unfreeze player.', 2),
(145, 'gethere', 'gethere', 'Teleport the player to yourself.', 3),
(146, 'fuel', 'fuel', 'Change the amount of fuel in the car.', 2),
(147, 'tp_house', 'tp_house', 'Teleport at home.', 4),
(148, 'door', 'door', 'Open the car door.', 3),
(149, 'tp_faction', 'tp_faction', 'Teleport to the organization.', 3),
(150, 'freeze_radius', 'freeze_radius', 'Freeze players in range.', 3),
(151, 'unfreeze_radius', 'unfreeze_radius', 'Defrost players in radius.', 3),
(152, 'set_hp', 'set_hp', 'Give health to the player.', 3),
(153, 'veh', 'veh', 'Create a car.', 4),
(154, 'tp_interior', 'tp_interior', 'Teleport to the interior.', 5),
(155, 'tp_garage', 'tp_garage', 'Teleport to the garage.', 5),
(156, 'tp_vehicle', 'tp_vehicle', 'Teleport to the car.', 4),
(157, 'set_skin', 'set_skin', 'Change player skin.', 6),
(158, 'skick', 'skick', 'Kick a player from the server (without notifying the player)', 4),
(159, 'get_ip', 'get_ip', 'Find out the IP address of the player.', 4),
(160, 'dm', 'dm', 'Plant player in demorgan.', 3),
(161, 'undm', 'undm', 'Unleash a player from demorgan.', 3),
(162, 'gg', 'gg', 'Wish a nice game to player.', 1),
(163, 'aspawn', 'aspawn', 'Spawn the player on possible spawns.', 1),
(164, 'stats', 'stats', 'View player statistics.', 5),
(165, 'ban_char', 'ban_char', 'Ban a character', 3),
(166, 'unban_char', 'unban_char', 'Unban character', 4),
(167, 'invis', 'invis', 'Make the player visible / invisible.', 1),
(168, 'global', 'global', 'Write a message to all players.', 5),
(169, 'parking_create', 'parking_create', 'Create a new parking lot. The position of the blip and the location of the ped is taken from the position of the player (the turn of the body is taken into account)', 9),
(170, 'parking_delete', 'parking_delete', 'Remove parking', 9),
(171, 'parking_update', 'parking_update', 'Change parking name and blip position', 9),
(172, 'parking_create_slot', 'parking_create_slot', 'Create a parking slot. The position is taken only from the player in the car (Put the car as it will spawn)', 9),
(173, 'parking_delete_slot', 'parking_delete_slot', 'Delete a parking slot', 9),
(174, 'parking_update_slot', 'parking_update_slot', 'Change the coordinates of the parking space. The position is taken only from the player in the car (Put the car as it will spawn)', 9),
(175, 'parking_tp', 'parking_tp', 'Teleport to the parking lot.', 9),
(176, 'parking_slot_show', 'parking_slot_show', 'Display markers and sign SlotID slots in the parking lot.', 9),
(177, 'parking_slot_hide', 'parking_slot_hide', 'Delete the slot location markers in the parking lot.', 9),
(178, 'cutscene_start', 'cutscene_start', 'Run cutscene.', 8),
(179, 'cutscene_stop', 'cutscene_stop', 'Stop the cutscene.', 8),
(180, 'cutscenes_list', 'cutscenes_list', 'View the list of cutscenes.', 8),
(181, 'warn', 'warn', 'Issue a warning.', 3),
(182, 'unwarn', 'unwarn', 'Remove the warning.', 3),
(183, 'sp', 'sp', 'Start spying on the player.', 1),
(184, 'unsp', 'unsp', 'Finish spying on the player.', 1),
(185, 'delete_spawn', 'delete_spawn', 'Delete spawn for players.', 9),
(186, 'create_spawn', 'create_spawn', 'Create spawn for players.', 9),
(187, 'info_spawn', 'info_spawn', 'Information about spawns.', 9),
(188, 'set_dimension', 'set_dimension', 'Change measurement.', 9),
(189, 'test_veh_attach', 'test_veh_attach', 'Test attach to the car. The number parameter is used to attach several objects.', 9),
(190, 'test_veh_attach_off', 'test_veh_attach_off', 'Clear test attach from auto.', 9),
(191, 'ban_ip', 'ban_ip', 'Ban ip address.', 4),
(192, 'unban_ip', 'unban_ip', 'Unban ip address.', 4),
(193, 'test_cropload', 'test_cropload', 'Test team to visualize the harvest in a farm pickup.', 9),
(194, 'set_house_position', 'set_house_position', 'Change the position of the house.', 9),
(195, 'bone_index', 'bone_index', 'Get bone index by name.', 9),
(196, 'add_rent_veh', 'add_rent_veh', 'Add / update a rented car.', 9),
(197, 'set_faction_warehouse', 'set_faction_warehouse', 'Change the position of the warehouse of organization. The position is taken from the player.', 9),
(198, 'clear_faction_items', 'clear_faction_items', 'Remove inventory items from the organization belonging to the player from the server.', 8),
(199, 'farm_field_fill', 'farm_field_fill', 'Sow the field.', 8),
(200, 'set_cutscene_name', 'set_cutscene_name', 'Change the name of the cutscene.', 8),
(201, 'set_cutscene_finaltext', 'set_cutscene_finaltext', 'Change the final text of the cutscene.', 8),
(202, 'set_cutscene_point_speed', 'set_cutscene_point_speed', 'Change the speed of the camera at the cutscene frame.', 8),
(203, 'set_cutscene_point_text', 'set_cutscene_point_text', 'Change text frame cutscenes.', 8),
(204, 'set_cutscene_point_startpos', 'set_cutscene_point_startpos', 'Change the starting position of the camera at the cutscene frame.', 8),
(205, 'set_cutscene_point_endrot', 'set_cutscene_point_endrot', 'Change the final rotation of the camera at the cutscene frame.', 8),
(206, 'set_cutscene_point_endpos', 'set_cutscene_point_endpos', 'Change the end position of the camera at the cutscene frame.', 8),
(207, 'set_cutscene_point_startrot', 'set_cutscene_point_startrot', 'Change the initial rotation of the camera at the cutscene frame.', 8),
(208, 'cutscene_add_point', 'cutscene_add_point', 'Add frame to cutscene.', 8),
(209, 'cutscene_delete_point', 'cutscene_delete_point', 'Remove frame from cutscene.', 8),
(210, 'cutscene_points', 'cutscene_points', 'View a list of frames from the cutscene.', 8),
(211, 'set_faction_leader', 'set_faction_leader', 'Change the leader of the organization. Use a nonexistent nickname to remove the owner.', 6),
(212, 'veh_license', 'veh_license', 'Change license for driving cars. Types: <br/> 1 - auto <br/> 2 - moto <br/> 3 - Boat <br/> 4 - Yacht <br/> 11 - helicopter <br/> 12 - aircraft', 7),
(213, 'create_biz', 'create_biz', 'Create a business. The marker is placed on the player position. <br/> Type: <br/> 1 - Fast Food <br/> 2 - bar <br/> 3 - clothing store <br/> 4 - barbershop <br/> 5 - gas station < br /> 6 - 24/7 <br/> 7 - tattoo parlor <br/> 8 - gun shop <br/> 9 - car dealership <br/> 10 - LS Customs <br/> 11 - SRT', 9),
(214, 'create_house', 'create_house', 'Create a new home. Position exit from the house is taken according to the position of the player (do not forget about turning the torso, so that the player looked away from the door).', 9),
(215, 'mute', 'mute', 'Give mute to the player.', 2),
(216, 'unmute', 'unmute', 'Remove the mute from the player.', 2),
(217, 'give_licenses', 'give_licenses', 'Issue all licenses to the player.', 3);