mhm 2
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-- Made by LuaCritic | FE GUI for Wild Savannah. repeat wait() until game.Players.LocalPlayer.Character -- local Player = game:GetService("Players").LocalPlayer local Mouse = Player:GetMouse() local KillEvent = workspace.RemoteServer.Death local CKToggle = false local KVToggle = false local KAToggle = false -- local function CreateInstance(Object,Properties) local NewInstance = Instance.new(Object) for i,v in pairs(Properties) do NewInstance[i] = v end return NewInstance end -- local MainGui = CreateInstance("ScreenGui", {Name = "MainGui", ResetOnSpawn = true, Enabled = true, Parent = game:GetService("Players").LocalPlayer.PlayerGui}) local MainFrame = CreateInstance("Frame", {Name = "MainFrame", Size = UDim2.new(0, 220, 0, 160), Position = UDim2.new(0.5, -125, 0.5, -125), BackgroundColor3 = Color3.fromRGB(50, 18, 46), BackgroundTransparency = 0, BorderSizePixel = 0, Parent = MainGui, Active = true, Draggable = true}) local Notice = CreateInstance("TextLabel", {Name = "Notice", Text = "Fuck yeah", BorderSizePixel = 0, BackgroundColor3 = Color3.fromRGB(15, 15, 15), BackgroundTransparency = 1, Parent = MainFrame, TextSize = 18, Size = UDim2.new(1, 0, 0, 15), Position = UDim2.new(0, 0, 0, 20), Font = Enum.Font.SourceSansLight, TextColor3 = Color3.fromRGB(255, 255, 255)}) local ClickKill = CreateInstance("TextButton", {Name = "ClickKill", Text = "Click Kill", BorderSizePixel = 0, BackgroundColor3 = Color3.fromRGB(15, 15, 15), BackgroundTransparency = 0.8, Parent = MainFrame, TextSize = 18, Size = UDim2.new(1, 0, 0, 15), Position = UDim2.new(0, 0, 0, 50), Font = Enum.Font.SourceSansLight, TextColor3 = Color3.fromRGB(255, 255, 255)}) local Victim = CreateInstance("TextBox", {Name = "VictimName", Text = "Victim's Name Here", BorderSizePixel = 0, BackgroundColor3 = Color3.fromRGB(15, 15, 15), BackgroundTransparency = 0.8, Parent = MainFrame, TextSize = 18, Size = UDim2.new(0, 180, 0, 15), Position = UDim2.new(0, 0, 0, 70), Font = Enum.Font.SourceSansLight, TextColor3 = Color3.fromRGB(255, 255, 255)}) local KillVictim = CreateInstance("TextButton", {Name = "KillVictim", Text = "❌", BorderSizePixel = 0, BackgroundColor3 = Color3.fromRGB(25, 25, 25), BackgroundTransparency = 0.8, Parent = MainFrame, TextSize = 18, Size = UDim2.new(0, 70, 0, 15), Position = UDim2.new(0, 180, 0, 70), Font = Enum.Font.SourceSansLight, TextColor3 = Color3.fromRGB(255, 255, 255)}) local KillAll = CreateInstance("TextButton", {Name = "KillAll", Text = "Kill All Players!", BorderSizePixel = 0, BackgroundColor3 = Color3.fromRGB(15, 15, 15), BackgroundTransparency = 0.8, Parent = MainFrame, TextSize = 18, Size = UDim2.new(1, 0, 0, 15), Position = UDim2.new(0, 0, 0, 90), Font = Enum.Font.SourceSansLight, TextColor3 = Color3.fromRGB(255, 255, 255)}) -- Victim.FocusLost:Connect(function() if Victim.Text == "" then Victim.Text = "Victim's Name Here" end end) ClickKill.MouseButton1Down:Connect(function() CKToggle = not CKToggle if CKToggle == true then ClickKill.BackgroundColor3 = Color3.fromRGB(83, 121, 74) else ClickKill.BackgroundColor3 = Color3.fromRGB(15, 15, 15) end Mouse.Button1Down:connect(function() if CKToggle == true then Mouse.TargetFilter = workspace.Water print(Mouse.Target) KillEvent:FireServer(game.Players[Mouse.Target.Parent.Name].Character) else print(nil) end end) end) KillVictim.MouseButton1Down:Connect(function() KVToggle = not KVToggle if KVToggle == true then KillVictim.BackgroundColor3 = Color3.fromRGB(83, 121, 74) else KillVictim.BackgroundColor3 = Color3.fromRGB(15, 15, 15) end while wait() do if KVToggle == true then local Char = game.Players[Victim.Text].Character KillEvent:FireServer(Char) else print(nil) end end end) KillAll.MouseButton1Click:Connect(function() KAToggle = not KAToggle if KAToggle == true then KillAll.BackgroundColor3 = Color3.fromRGB(83, 121, 74) else KillAll.BackgroundColor3 = Color3.fromRGB(15, 15, 15) end while wait() do if KAToggle == true then for i,v in pairs(game.Players:GetChildren()) do if v.Name ~= Player.Name and not v:IsFriendsWith(Player.UserId) then KillEvent:FireServer(v.Character) print("Ded: "..v.Name) else print(nil) end end end end end)
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