Guns

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YAML
       
Gauss:
    Item_Information:
        Item_Name: "&eGauss Shotgun"
        Item_Type: 417
        Item_Lore: "&eAdvanced pump-action shotgun.|&eFires metal slugs that penetrate|&eall targets within 40 blocks.|&eDeals 200% damage to Zombies."
        Sounds_Acquired: BAT_TAKEOFF-1-1-0
    Shooting:
        Cancel_Left_Click_Block_Damage: true
        Cancel_Right_Click_Interactions: true
        Projectile_Amount: 1
        Projectile_Type: energy
        Projectile_Subtype: 40-1-NONE-0
        Projectile_Damage: 12
        Sounds_Shoot: WITHER_SHOOT-1-2-0,EXPLODE-1-2-0
    Reload:
        Enable: true
        Reload_Amount: 8
        Reload_Bullets_Individually: true
        Reload_Duration: 10
        Sounds_Reloading: IRONGOLEM_THROW-1-2-0
    Firearm_Action:
        Type: pump
        Open_Duration: 12
        Close_Duration: 3
        Sound_Open: PISTON_EXTEND-1-2-0
        Sound_Close: PISTON_EXTEND-1-2-0
    Abilities:
        Reset_Hit_Cooldown: true
        Super_Effective: ZOMBIE-2
    Particles:
        Enable: true
        Particle_Player_Shoot: BLOCK_BREAK-57
    Hit_Events:
        Enable: true
        Sounds_Shooter: SHOOT_ARROW-1-2-0

Carbine:
    Item_Information:
        Item_Name: "&eCarbine"
        Item_Type: 417
        Item_Lore: "&eDeals crits with a 10% chance.|&eSwitch to the grenade launcher|&ewith right click. Fired grenades|&earm themselves in 0.25 seconds."
        Attachments:
            Type: main
            Info: "M320"
            Toggle_Delay: 5
            Sounds_Toggle: NOTE_STICKS-1-2-0
        Sounds_Acquired: BAT_TAKEOFF-1-1-0
    Shooting:
        Cancel_Left_Click_Block_Damage: true
        Cancel_Right_Click_Interactions: true
        Delay_Between_Shots: 3
        Recoil_Amount: 1
        Projectile_Amount: 1
        Projectile_Type: snowball
        Projectile_Speed: 40
        Projectile_Damage: 4
        Bullet_Spread: 0.5
        Sounds_Shoot: BLAZE_HIT-1-2-0,ZOMBIE_WOOD-1-2-0
    Sneak:
        Enable: true
        No_Recoil: true
        Bullet_Spread: 0.4
    Reload:
        Enable: true
        Reload_Amount: 8
        Reload_Duration: 30
        Sounds_Reloading: SKELETON_IDLE-1-0-0,FIRE_IGNITE-1-1-14,DOOR_OPEN-1-2-16,FIRE_IGNITE-1-1-26,HURT_FLESH-1-0-27,DOOR_CLOSE-1-2-28
    Firearm_Action:
        Type: slide
        Close_Duration: 8
        Sound_Close: CLICK-1-1-0
    Abilities:
        Reset_Hit_Cooldown: true
    Particles:
        Enable: true
        Particle_Impact_Anything: BLOCK_BREAK-80
        Particle_Critical: BLOCK_BREAK-55
    Hit_Events:
        Enable: true
        Sounds_Shooter: SHOOT_ARROW-1-2-0
    Critical_Hits:
        Enable: true
        Bonus_Damage: 2
        Chance: 10
        Sounds_Shooter: ORB_PICKUP-1-2-0

Deagle:
    Item_Information:
        Item_Name: "&eDesert Eagle"
        Item_Type: 417
        Item_Lore: "&eDual pistols.|&eLeft/right click to shoot.|&eShoot enemies in the back|&efor bonus backstab damage."
        Sounds_Acquired: BAT_TAKEOFF-1-1-0
    Shooting:
        Dual_Wield: true
        Cancel_Left_Click_Block_Damage: true
        Cancel_Right_Click_Interactions: true
        Delay_Between_Shots: 2
        Recoil_Amount: 2
        Projectile_Amount: 1
        Projectile_Type: egg
        Projectile_Speed: 40
        Projectile_Damage: 4
        Bullet_Spread: 1
        Sounds_Shoot: ZOMBIE_WOOD-1-2-0,ZOMBIE_WOOD-1-0-0
    Sneak:
        Enable: true
        No_Recoil: true
        Bullet_Spread: 0.75
    Reload:
        Enable: true
        Reload_Amount: 7
        Reload_Duration: 40
        Sounds_Out_Of_Ammo: CLICK-1-1-0
        Sounds_Reloading: DOOR_OPEN-1-2-4,DOOR_OPEN-1-2-8,DOOR_CLOSE-1-2-23,DOOR_CLOSE-1-2-38
        Dual_Wield:
            Single_Reload_Duration: 25
            Sounds_Single_Reload: DOOR_OPEN-1-2-4,DOOR_CLOSE-1-2-23
            Sounds_Shoot_With_No_Ammo: CLICK-1-2-0
    Abilities:
        Reset_Hit_Cooldown: true
    Backstab:
        Enable: true
        Bonus_Damage: 2
        Sounds_Shooter: ORB_PICKUP-1-2-0
    Particles:
        Enable: true
        Particle_Backstab: BLOCK_BREAK-55
    Hit_Events:
        Enable: true
        Sounds_Shooter: SHOOT_ARROW-1-2-0

Bazooka:
    Item_Information:
        Item_Name: "&eBazooka"
        Item_Type: 417
        Item_Lore: "&eRocket launcher.|&eFire down at your|&efeet to rocket-jump.|&eNegates fall damage."
        Sounds_Acquired: BAT_TAKEOFF-1-1-0
        Inventory_Control: Group_Bazookas
    Shooting:
        Cancel_Left_Click_Block_Damage: true
        Cancel_Right_Click_Interactions: true
        Recoil_Amount: 2
        Projectile_Amount: 1
        Projectile_Type: fireball
        Projectile_Speed: 10
        Sounds_Shoot: ZOMBIE_WOOD-1-0-0,FIZZ-1-1-0
    Sneak:
        Enable: true
        No_Recoil: true
    Abilities:
        No_Fall_Damage: true
    Reload:
        Enable: true
        Reload_Amount: 1
        Reload_Duration: 55
        Sounds_Reloading: SKELETON_IDLE-1-0-10,PISTON_EXTEND-1-0-28,SKELETON_WALK-1-0-48
    Particles:
        Enable: true
        Particle_Player_Shoot: BLOCK_BREAK-35
    Shrapnel:
        Enable: true
        Block_Type: 77
        Amount: 14
        Speed: 7
    Explosions:
        Enable: true
        Knockback: 5
        Damage_Multiplier: 10
        Explosion_No_Grief: true
        Explosion_Radius: 6
        Sounds_Shooter: SHOOT_ARROW-1-2-0

Python:
    Item_Information:
        Item_Name: "&ePython &l/&e Knife"
        Item_Type: 417
        Item_Lore: "&eRevolver with high power.|&eLeft click to melee enemies|&ewith the tactical knife."
        Melee_Attachment: Tactical_Knife
        Sounds_Acquired: BAT_TAKEOFF-1-1-0
    Shooting:
        Right_Click_To_Shoot: true
        Cancel_Left_Click_Block_Damage: true
        Cancel_Right_Click_Interactions: true
        Delay_Between_Shots: 2
        Projectile_Amount: 1
        Projectile_Type: snowball
        Projectile_Speed: 40
        Projectile_Damage: 6
        Bullet_Spread: 0.5
        Sounds_Shoot: IRONGOLEM_HIT-1-2-0,ZOMBIE_METAL-1-2-0
    Reload:
        Enable: true
        Reload_Amount: 6
        Reload_Duration: 35
        Sounds_Reloading: LEVEL_UP-1-1-10,FIRE_IGNITE-1-2-28
    Firearm_Action:
        Type: revolver
        Open_Duration: 5
        Close_Duration: 5
        Sound_Open: DOOR_OPEN-1-2-0
        Sound_Close: DOOR_CLOSE-1-2-0
    Abilities:
        Reset_Hit_Cooldown: true
    Hit_Events:
        Enable: true
        Sounds_Shooter: SHOOT_ARROW-1-2-0

Riotshield:
    Item_Information:
        Item_Name: "&eRiot Shield"
        Item_Type: 267
        Item_Lore: "&eBlocks all melee and ranged attacks.|&eIneffective against attacks from behind."
        Sounds_Acquired: BAT_TAKEOFF-1-1-0
        Remove_Unused_Tag: true
    Riot_Shield:
        Enable: true
        Durability_Loss_Per_Hit: 10
        Sounds_Blocked: GLASS-2-2-0
        Sounds_Break: ITEM_BREAK-2-1-0

Olympia:
    Item_Information:
        Item_Name: "&eOlympia"
        Item_Type: 417
        Item_Lore: "&eDouble-barreled shotgun.|&eDeadly at close range.|&eIneffective at longer ranges.|&eFires incendiary ammo."
        Sounds_Acquired: BAT_TAKEOFF-1-1-0
    Shooting:
        Cancel_Left_Click_Block_Damage: true
        Cancel_Right_Click_Interactions: true
        Delay_Between_Shots: 3
        Recoil_Amount: 5
        Projectile_Amount: 8
        Projectile_Type: egg
        Removal_Or_Drag_Delay: 4-false
        Projectile_Speed: 30
        Projectile_Damage: 5
        Projectile_Flames: true
        Projectile_Incendiary:
            Enable: true
            Duration: 80
        Bullet_Spread: 1
        Reset_Fall_Distance: true
        Sounds_Shoot: ZOMBIE_WOOD-1-1-0,EXPLODE-1-2-0,GHAST_FIREBALL-1-1-0
    Sneak:
        Enable: true
        No_Recoil: true
        Bullet_Spread: 1
    Reload:
        Enable: true
        Reload_Amount: 2
        Reload_Bullets_Individually: true
        Reload_Duration: 15
        Sounds_Reloading: NOTE_STICKS-1-1-0,NOTE_SNARE_DRUM-1-6-1
    Firearm_Action:
        Type: break
        Open_Duration: 10
        Close_Duration: 15
        Sound_Open: DOOR_OPEN-1-2-0
        Sound_Close: DOOR_CLOSE-1-2-0
    Abilities:
        Reset_Hit_Cooldown: true
        No_Fall_Damage: true
    Hit_Events:
        Enable: true
        Sounds_Shooter: SHOOT_ARROW-1-2-0
    Damage_Based_On_Flight_Time:
        Enable: true
        Bonus_Damage_Per_Tick: -1
        Maximum_Damage: -4
    Particles:
        Enable: true
        Particle_Player_Shoot: FLAMES-1
        Particle_Impact_Anything: BLOCK_BREAK-51

Hunting:
    Item_Information:
        Item_Name: "&eHunting Rifle"
        Item_Type: 417
        Item_Lore: "&eBolt-action rifle with high accuracy.|&eEquipped with a night vision scope.|&eDeals double damage on headshots."
        Sounds_Acquired: BAT_TAKEOFF-1-1-0
    Shooting:
        Cancel_Left_Click_Block_Damage: true
        Cancel_Right_Click_Interactions: true
        Projectile_Amount: 1
        Projectile_Type: snowball
        Projectile_Speed: 1000
        Projectile_Damage: 12
        Sounds_Shoot: BLAZE_HIT-1-1-0,EXPLODE-1-2-0
    Custom_Death_Message:
        Normal: "&e<victim> was sniped by <shooter>'s Hunting Rifle!"
    Reload:
        Enable: true
        Starting_Amount: 0
        Reload_Amount: 5
        Reload_Bullets_Individually: true
        Reload_Duration: 10
        Sounds_Reloading: NOTE_STICKS-1-1-0
    Firearm_Action:
        Type: bolt
        Open_Duration: 8
        Close_Duration: 7
        Close_Shoot_Delay: 6
        Sound_Open: NOTE_STICKS-1-0-0,PISTON_RETRACT-1-2-2
        Sound_Close: PISTON_EXTEND-1-2-0
    Headshot:
        Enable: true
        Bonus_Damage: 12
        Sounds_Shooter: NOTE_PLING-1-2-0
        Sounds_Victim: VILLAGER_DEATH-1-1-0
    Abilities:
        Reset_Hit_Cooldown: true
        Knockback: 3
    Particles:
        Enable: true
        Particle_Player_Shoot: BLOCK_BREAK-1
        Particle_Terrain: true
    Fireworks:
        Enable: true
        Firework_Headshot: STAR-TRUE-TRUE-250-0-0
    Scope:
        Enable: true
        Night_Vision: true
        Zoom_Amount: 5
        Sounds_Toggle_Zoom: NOTE_STICKS-1-2-0
    Hit_Events:
        Enable: true
        Sounds_Shooter: SHOOT_ARROW-1-2-0

Type95:
    Item_Information:
        Item_Name: "&eType 95"
        Item_Type: 417
        Item_Lore: "&eSemi-automatic with three round burst fire.|&eGhast Tears are required for reloads."
        Sounds_Acquired: BAT_TAKEOFF-1-1-0
    SignShops:
        Enable: true
        Price: 266-10
        Sign_Gun_ID: 95
    Shooting:
        Cancel_Left_Click_Block_Damage: true
        Cancel_Right_Click_Interactions: true
        Delay_Between_Shots: 7
        Recoil_Amount: 1
        Projectile_Amount: 1
        Projectile_Type: snowball
        Projectile_Speed: 40
        Projectile_Damage: 4
        Bullet_Spread: 2
        Sounds_Shoot: ITEM_BREAK-1-2-2,NOTE_SNARE_DRUM-1-0-2
    Sneak:
        Enable: true
        No_Recoil: true
        Bullet_Spread: 1
    Burstfire:
        Enable: true
        Shots_Per_Burst: 3
        Delay_Between_Shots_In_Burst: 1
    Ammo:
        Enable: true
        Ammo_Item_ID: 370
        Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
        Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
    Reload:
        Enable: true
        Reload_Amount: 30
        Take_Ammo_On_Reload: true
        Reload_Duration: 40
        Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
    Firearm_Action:
        Type: slide
        Close_Duration: 10
        Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-2
    Scope:
        Enable: true
        Zoom_Amount: 5
        Zoom_Bullet_Spread: 0
        Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
    Abilities:
        Reset_Hit_Cooldown: true
    Hit_Events:
        Enable: true
        Sounds_Shooter: SHOOT_ARROW-1-2-0

SPAS12:
    Item_Information:
        Item_Name: "&eSPAS-12"
        Item_Type: 417
        Item_Lore: "&eVery high power.|&eEffective at ANY range."
        Sounds_Acquired: BAT_TAKEOFF-1-1-0
    Shooting:
        Right_Click_To_Shoot: true
        Cancel_Left_Click_Block_Damage: true
        Cancel_Right_Click_Interactions: true
        Recoil_Amount: 4
        Projectile_Amount: 8
        Projectile_Type: snowball
        Projectile_Speed: 25
        Projectile_Damage: 4
        Bullet_Spread: 2
        Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
    Sneak:
        Enable: true
        No_Recoil: true
        Bullet_Spread: 3
        Projectile_Amount: 12
    Reload:
        Enable: true
        Reload_Amount: 8
        Reload_Duration: 40
        Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
        Sounds_Reloading: FIRE_IGNITE-1-0-4,DOOR_OPEN-1-1-6,FIRE_IGNITE-1-0-36,DOOR_CLOSE-1-1-38
    Firearm_Action:
        Type: pump
        Open_Duration: 6
        Close_Duration: 5
        Close_Shoot_Delay: 4
        Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
        Sound_Open: PISTON_EXTEND-1-2-0,PISTON_EXTEND-1-2-3
    Scope:
        Enable: true
        Zoom_Amount: 10
        Projectile_Speed: 40
        Zoom_Bullet_Spread: 0.5
        Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
    Abilities:
        Reset_Hit_Cooldown: true
    Hit_Events:
        Enable: true
        Sounds_Shooter: SHOOT_ARROW-1-2-0

SUPERSHOTGUN:
    Item_Information:
        Item_Name: "&6Super Shotgun"
        Item_Type: 417
        Item_Lore: "&6Pure manpower.|&6Effective."
        Sounds_Acquired: BAT_TAKEOFF-1-1-0
    Shooting:
        Right_Click_To_Shoot: true
        Cancel_Left_Click_Block_Damage: true
        Cancel_Right_Click_Interactions: true
        Recoil_Amount: 12
        Projectile_Amount: 15
        Projectile_Type: snowball
        Projectile_Speed: 16
        Projectile_Damage: 4
        Bullet_Spread: 4
        Sounds_Shoot: IRONGOLEM_HIT-1-1-0,SKELETON_HURT-1-1-0,ZOMBIE_WOOD-1-1-0
    Sneak:
        Enable: true
        No_Recoil: true
        Bullet_Spread: 4
        Projectile_Amount: 12
    Fully_Automatic:
        Enable: true
        Fire_Rate: 1
    Reload:
        Enable: true
        Reload_Amount: 2
        Reload_Duration: 20
        Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
        Sounds_Reloading: FIRE_IGNITE-1-0-4,DOOR_OPEN-1-0-6,FIRE_IGNITE-1-0-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-0-38
    Firearm_Action:
        Type: revolver
        Close_Duration: 5
        Open_Duration: 5
        Close_Shoot_Delay: 12
        Sound_Close: PISTON_RETRACT-1-1-0,PISTON_RETRACT-1-1-3
        Sound_Open: PISTON_EXTEND-1-1-0,PISTON_EXTEND-1-1-3
    Scope:
        Enable: true
        Zoom_Amount: 10
        Projectile_Speed: 40
        Zoom_Bullet_Spread: 0.5
        Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
    Abilities:
        Reset_Hit_Cooldown: true
    Hit_Events:
        Enable: true
        Sounds_Shooter: SHOOT_ARROW-1-2-0

Uzi:
    Item_Information:
        Item_Name: "&eUzi"
        Item_Type: 417
        Item_Lore: "&eDual weilding.|&eMedium fire rate and accuracy.|&eAmmo capacity."
        Sounds_Acquired: BAT_TAKEOFF-1-1-0
    Shooting:
        Dual_Wield: true
        Cancel_Left_Click_Block_Damage: true
        Cancel_Right_Click_Interactions: true
        Recoil_Amount: 0.5
        Delay_Between_Shots: 5
        Projectile_Amount: 1
        Projectile_Type: snowball
        Projectile_Speed: 40
        Projectile_Damage: 2
        Bullet_Spread: 1
        Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
    Sneak:
        Enable: true
        No_Recoil: true
        Bullet_Spread: 1
    Burstfire:
        Enable: true
        Shots_Per_Burst: 3
        Delay_Between_Shots_In_Burst: 2
    Reload:
        Enable: true
        Reload_Amount: 45
        Reload_Duration: 40
        Sounds_Out_Of_Ammo: ITEM_BREAK-1-2-0
        Sounds_Reloading: FIRE_IGNITE-1-2-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-2-36,DOOR_CLOSE-1-2-38
    Firearm_Action:
        Type: slide
        Close_Duration: 10
        Close_Shoot_Delay: 12
        Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
    Abilities:
        Reset_Hit_Cooldown: true
    Hit_Events:
        Enable: true
        Sounds_Shooter: SHOOT_ARROW-1-2-0

AK-47:
    Item_Information:
        Item_Name: "&eAK-47"
        Item_Type: 417
        Item_Lore: "&eFully automatic with high power.|&eEffective at medium range.|&eControls are inverted."
        Sounds_Acquired: BAT_TAKEOFF-1-1-0
    Shooting:
        Right_Click_To_Shoot: true
        Cancel_Left_Click_Block_Damage: true
        Cancel_Right_Click_Interactions: true
        Recoil_Amount: 1
        Projectile_Amount: 1
        Projectile_Type: snowball
        Projectile_Speed: 40
        Projectile_Damage: 4
        Bullet_Spread: 2
        Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
    Sneak:
        Enable: true
        No_Recoil: true
        Bullet_Spread: 1
    Fully_Automatic:
        Enable: true
        Fire_Rate: 6
    Reload:
        Enable: true
        Reload_Amount: 30
        Reload_Duration: 40
        Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
        Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
    Firearm_Action:
        Type: slide
        Close_Duration: 10
        Close_Shoot_Delay: 12
        Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
    Scope:
        Enable: true
        Zoom_Amount: 5
        Zoom_Bullet_Spread: 0
        Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
    Abilities:
        Reset_Hit_Cooldown: true
    Hit_Events:
        Enable: true
        Sounds_Shooter: SHOOT_ARROW-1-2-0

AK-X:
    Item_Information:
        Item_Name: "&eAK-X"
        Item_Type: 417
        Item_Lore: "&eFully automatic with higher power.|&eEffective at medium and long range.|&eRight click for bullets, left click for boom."
        Sounds_Acquired: BAT_TAKEOFF-1-1-0
        Attachments:
            Type: main
            Info: "M-X"
            Toggle_Delay: 5
            Sounds_Toggle: NOTE_STICKS-1-2-0
    Shooting:
        Right_Click_To_Shoot: true
        Cancel_Left_Click_Block_Damage: true
        Cancel_Right_Click_Interactions: true
        Recoil_Amount: 1
        Projectile_Amount: 1
        Projectile_Type: snowball
        Projectile_Speed: 45
        Projectile_Damage: 6
        Bullet_Spread: 1.5
        Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
    Sneak:
        Enable: true
        No_Recoil: true
        Bullet_Spread: 0.5
    Fully_Automatic:
        Enable: true
        Fire_Rate: 4
    Reload:
        Enable: true
        Reload_Amount: 40
        Reload_Duration: 60
        Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
        Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,DOOR_CLOSE-1-2-38
    Firearm_Action:
        Type: slide
        Close_Duration: 10
        Close_Shoot_Delay: 12
        Sound_Close: PISTON_RETRACT-1-2-0,PISTON_EXTEND-1-2-3
    Abilities:
        Reset_Hit_Cooldown: true
    Hit_Events:
        Enable: true
        Sounds_Shooter: SHOOT_ARROW-1-2-0

AR2:
    Item_Information:
        Item_Name: "&2AR2"
        Item_Type: 417
        Item_Lore: "&3"
        Sounds_Acquired: BAT_TAKEOFF-1-1-0
        Attachments:
            Type: main
            Info: "EnergyBall"
            Toggle_Delay: 5
            Sounds_Toggle: NOTE_STICKS-1-2-0
    Shooting:
        Right_Click_To_Shoot: true
        Cancel_Left_Click_Block_Damage: true
        Cancel_Right_Click_Interactions: true
        Recoil_Amount: 0.5
        Projectile_Amount: 1
        Projectile_Type: energy
        Projectile_Speed: 45
        Projectile_Damage: 5
        Projectile_Subtype: 128-1-NONE-2
        Bullet_Spread: 0.5
        Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
    Sneak:
        Enable: true
        No_Recoil: true
        Bullet_Spread: 0.1
    Fully_Automatic:
        Enable: true
        Fire_Rate: 5
    Reload:
        Enable: true
        Reload_Amount: 35
        Reload_Duration: 60
        Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
        Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,DOOR_CLOSE-1-2-38
    Firearm_Action:
        Type: slide
        Close_Duration: 10
        Close_Shoot_Delay: 12
        Sound_Close: PISTON_RETRACT-1-2-0,PISTON_EXTEND-1-2-3
    Abilities:
        Reset_Hit_Cooldown: true
    Hit_Events:
        Enable: true
        Sounds_Shooter: SHOOT_ARROW-1-2-0
    Particles:
        Enable: true
        Particle_Player_Shoot: NONE
        Particle_Terrain: true
        Particle_Impact_Anything: BLOCK_BREAK-51
        Particle_Hit: BLOCK_BREAK-124

Tau:
    Item_Information:
        Item_Name: "&dTau Cannon"
        Item_Type: 418
        Item_Lore: "&dXVL1456|&eFires tauon energy beams that deal great damage."
        Sounds_Acquired: BAT_TAKEOFF-1-0-0
    Shooting:
        Cancel_Left_Click_Block_Damage: true
        Cancel_Right_Click_Interactions: true
        Projectile_Amount: 1
        Projectile_Type: energy
        Recoil_Amount: 16
        Projectile_Subtype: 40-1-NONE-0
        Projectile_Damage: 48
        Sounds_Shoot: WITHER_SHOOT-1-0-0,EXPLODE-1-0-0,LIGHTNING_THUNDER-1-0-0
    Reload:
        Enable: true
        Reload_Amount: 100
        Reload_Bullets_Individually: false
        Reload_Duration: 100
        Sounds_Reloading: IRONGOLEM_THROW-1-0-0
    Firearm_Action:
        Type: pump
        Open_Duration: 48
        Close_Duration: 12
        Sound_Open: PISTON_EXTEND-1-2-0
        Sound_Close: PISTON_EXTEND-1-2-0
    Abilities:
        Reset_Hit_Cooldown: true
        Super_Effective: SHULKER-4
    Particles:
        Enable: true
        Particle_Player_Shoot: BLOCK_BREAK-41
    Hit_Events:
        Enable: true
        Sounds_Shooter: SHOOT_ARROW-1-0-0
    Scope:
        Enable: true
        Zoom_Amount: 1
        Zoom_Bullet_Spread: 0.5
        Projectile_Damage: 48
        Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0

RailGun:
    Item_Information:
        Item_Name: "&dRail Gun"
        Item_Type: 418
        Item_Lore: "&dFires magnetic solid steel bolts, penetrates most walls|&eCatastrophic."
        Sounds_Acquired: BAT_TAKEOFF-1-0-0
    Shooting:
        Cancel_Left_Click_Block_Damage: true
        Cancel_Right_Click_Interactions: true
        Projectile_Amount: 1
        Projectile_Type: fireball
        Recoil_Amount: 8
        Projectile_Speed: 40
        Projectile_Subtype: 40-1-NONE-0
        Projectile_Damage: 96
        Sounds_Shoot: WITHER_SHOOT-1-0-0,ANVIL_LAND-1-0-0
    Reload:
        Enable: true
        Reload_Amount: 3
        Reload_Bullets_Individually: true
        Reload_Duration: 15
        Sounds_Reloading: IRONGOLEM_THROW-1-0-0
    Firearm_Action:
        Type: pump
        Open_Duration: 48
        Close_Duration: 12
        Sound_Open: PISTON_EXTEND-1-2-0
        Sound_Close: PISTON_EXTEND-1-2-0
    Abilities:
        Reset_Hit_Cooldown: true
        Super_Effective: ELDER_GUARDIAN-4
    Particles:
        Enable: true
        Particle_Player_Shoot: BLOCK_BREAK-41
    Hit_Events:
        Enable: true
        Sounds_Shooter: SHOOT_ARROW-1-0-0
    Scope:
        Enable: true
        Zoom_Amount: 1
        Zoom_Bullet_Spread: 0.5
        Projectile_Damage: 48
        Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
    Explosions:
        Enable: true
        Knockback: 20
        Damage_Multiplier: 100
        Explosion_No_Grief: false
        Explosion_Radius: 2

HolySHIT:
    Item_Information:
        Item_Name: "&a&lBFG"
        Item_Type: 419
        Item_Lore: "&2&lBIG|&2&lFUCKING|&2&lGUN"
        Sounds_Acquired: BAT_TAKEOFF-1-0-0
    Shooting:
        Cancel_Left_Click_Block_Damage: true
        Cancel_Right_Click_Interactions: true
        Projectile_Amount: 100
        Bullet_Spread: 12
        Projectile_Type: energy
        Recoil_Amount: 5
        Projectile_Subtype: 40-1-NONE-0
        Projectile_Damage: 48
        Sounds_Shoot: WITHER_SHOOT-1-0-0,EXPLODE-1-0-0
    Reload:
        Enable: true
        Reload_Amount: 4
        Reload_Bullets_Individually: false
        Reload_Duration: 150
        Sounds_Reloading: IRONGOLEM_THROW-1-0-0
    Firearm_Action:
        Type: pump
        Open_Duration: 144
        Close_Duration: 24
        Sound_Open: PISTON_EXTEND-1-0-0
        Sound_Close: PISTON_EXTEND-1-0-0
    Abilities:
        Reset_Hit_Cooldown: true
        Super_Effective: ENDERMAN-2
    Particles:
        Enable: true
        Particle_Player_Shoot: BLOCK_BREAK-133
    Hit_Events:
        Enable: true
        Sounds_Shooter: SHOOT_ARROW-1-0-0

MINIGUN:
    Item_Information:
        Item_Name: "&eMinigun"
        Item_Type: 417
        Item_Lore: "&6Hasta la vista, baby."
        Sounds_Acquired: BAT_TAKEOFF-1-1-0
    Shooting:
        Right_Click_To_Shoot: true
        Cancel_Left_Click_Block_Damage: true
        Cancel_Right_Click_Interactions: true
        Recoil_Amount: 1
        Projectile_Amount: 1
        Projectile_Type: snowball
        Projectile_Speed: 40
        Projectile_Damage: 1
        Bullet_Spread: 0.25
        Sounds_Shoot: IRONGOLEM_HIT-1-1-0,SKELETON_HURT-1-1-0,ZOMBIE_WOOD-1-1-0
    Sneak:
        Enable: true
        No_Recoil: true
        Bullet_Spread: 1
    Fully_Automatic:
        Enable: true
        Fire_Rate: 8
    Reload:
        Enable: true
        Reload_Amount: 200
        Reload_Duration: 30
        Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
        Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-1-6,FIRE_IGNITE-1-0-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-1-38
    Firearm_Action:
        Type: slide
        Close_Duration: 10
        Close_Shoot_Delay: 12
        Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
    Abilities:
        Reset_Hit_Cooldown: true
    Hit_Events:
        Enable: true
        Sounds_Shooter: SHOOT_ARROW-1-2-0

SMINIGUN:
    Item_Information:
        Item_Name: "&cSuper Minigun"
        Item_Type: 417
        Item_Lore: "&4Terminated."
        Sounds_Acquired: BAT_TAKEOFF-1-1-0
    Shooting:
        Right_Click_To_Shoot: true
        Cancel_Left_Click_Block_Damage: true
        Cancel_Right_Click_Interactions: true
        Recoil_Amount: 2
        Projectile_Amount: 3
        Projectile_Type: snowball
        Projectile_Speed: 40
        Projectile_Damage: 1
        Bullet_Spread: 1
        Sounds_Shoot: IRONGOLEM_HIT-1-0-0,SKELETON_HURT-1-0-0,ZOMBIE_WOOD-1-0-0
    Sneak:
        Enable: true
        No_Recoil: true
        Bullet_Spread: 1
    Fully_Automatic:
        Enable: true
        Fire_Rate: 10
    Reload:
        Enable: true
        Reload_Amount: 200
        Reload_Duration: 30
        Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
        Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
    Firearm_Action:
        Type: slide
        Close_Duration: 10
        Close_Shoot_Delay: 12
        Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
    Abilities:
        Reset_Hit_Cooldown: true
    Hit_Events:
        Enable: true
        Sounds_Shooter: SHOOT_ARROW-1-2-0

NVGoggles:
    Item_Information:
        Item_Name: "&8Night Vision Goggles"
        Item_Type: 218
        Item_Lore: "&8See in the darkest of nights...|&0Bulky."
        Sounds_Acquired: BAT_TAKEOFF-1-1-0
    Shooting:
        Right_Click_To_Shoot: true
        Cancel_Left_Click_Block_Damage: true
        Cancel_Right_Click_Interactions: true
        Recoil_Amount: 0
        Projectile_Amount: 0
        Projectile_Type: energy
        Projectile_Speed: 0
        Projectile_Damage: 0
        Bullet_Spread: 0
        Sounds_Shoot: NONE
    Scope:
        Enable: true
        Night_Vision: true
        Zoom_Amount: 2
        Sounds_Toggle_Zoom: NOTE_STICKS-1-2-0
    Hit_Events:
        Enable: true
        Sounds_Shooter: SHOOT_ARROW-1-2-0

SHOTCOIL:
    Item_Information:
        Item_Name: "&4Shotcoil"
        Item_Type: 417
        Item_Lore: "&0Death in a barrel."
        Sounds_Acquired: BAT_TAKEOFF-1-1-0
    Shooting:
        Right_Click_To_Shoot: true
        Cancel_Left_Click_Block_Damage: true
        Cancel_Right_Click_Interactions: true
        Recoil_Amount: 12
        Projectile_Amount: 64
        Projectile_Type: snowball
        Projectile_Speed: 12
        Projectile_Damage: 4
        Bullet_Spread: 10
        Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
    Sneak:
        Enable: true
        No_Recoil: true
        Bullet_Spread: 4
        Projectile_Amount: 12
    Fully_Automatic:
        Enable: true
        Fire_Rate: 1
    Reload:
        Enable: true
        Reload_Amount: 2
        Reload_Duration: 20
        Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
        Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
    Firearm_Action:
        Type: slide
        Close_Duration: 5
        Close_Shoot_Delay: 12
        Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
    Scope:
        Enable: true
        Zoom_Amount: 10
        Projectile_Speed: 40
        Zoom_Bullet_Spread: 0.5
        Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
    Abilities:
        Reset_Hit_Cooldown: true
    Hit_Events:
        Enable: true
        Sounds_Shooter: SHOOT_ARROW-1-2-0

HLauncher:
    Item_Information:
        Item_Name: "&cHeavy Launcher"
        Item_Type: 418
        Item_Lore: "&4Crush stuff."
        Sounds_Acquired: BAT_TAKEOFF-1-0-0
    Shooting:
        Cancel_Left_Click_Block_Damage: true
        Cancel_Right_Click_Interactions: true
        Projectile_Amount: 5
        Projectile_Type: egg
        Recoil_Amount: 8
        Projectile_Speed: 30
        Projectile_Subtype: 40-1-NONE-0
        Projectile_Damage: 96
        Sounds_Shoot: WITHER_SHOOT-1-1-0,ANVIL_LAND-1-1-0
    Reload:
        Enable: true
        Reload_Amount: 5
        Reload_Bullets_Individually: false
        Reload_Duration: 15
        Sounds_Reloading: IRONGOLEM_THROW-1-0-0
    Firearm_Action:
        Type: bolt
        Open_Duration: 15
        Close_Duration: 3
        Close_Shoot_Delay: 10
        Sound_Open: PISTON_EXTEND-1-2-0
        Sound_Close: PISTON_EXTEND-1-1-0
    Abilities:
        Reset_Hit_Cooldown: true
        Super_Effective: ELDER_GUARDIAN-4
    Particles:
        Enable: true
        Particle_Player_Shoot: BLOCK_BREAK-42
    Hit_Events:
        Enable: true
        Sounds_Shooter: SHOOT_ARROW-1-0-0
    Scope:
        Enable: true
        Zoom_Amount: 2
        Zoom_Bullet_Spread: 1
        Projectile_Damage: 24
        Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0

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