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ball_pos=[WIDTH/2,HEIGHT/2] ball_vel=[6,5] def move_ball(): global ball_vel,vel def draw(canvas): ball_pos[0] +=ball_vel[0] ball_pos[1] +=ball_vel[1] if ball_pos[0] <= BALL_Radius: ball_vel[0] *= -1 if ball_pos[0] >= WIDTH - BALL_Radius - 1: ball_vel[0]*=-1 if ball_pos[1] <= BALL_Radius or ball_pos[1] >= HEIGHT - BALL_Radius - 1: ball_vel[1] *= -1 canvas.draw_circle(ball_pos, BALL_Radius, 2, "Red", "Red") def keydown(key): global paddle1_vel, paddle2_vel def keyup(key): global paddle1_vel, paddle2_vel frame = simplegui.create_frame("Pong", WIDTH, HEIGHT) frame.set_draw_handler(draw) frame.set_canvas_background('White') frame.start()
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